Ball Lightning without the likelihood of going
to the graveyard. Not only does it have enough
toughness to stand up against Deft Duelist, it
also goes back into your library at end of turn
instead of into your graveyard. This makes it
useless for reanimation strategies, but
excellent in situations where you might get
They reprinted Giant Solifuge! Not quite, of
course, but this might be the card to put
red-green back on the map in competitive
Standard constructed. You'll have to be a little
more careful than with the Solifuge, of course,
because he's rather vulnerable to Path to Exile.
This card isn't just for the tournament sharks,
either; Pandemonium could always use new
friends, and Chord of Calling keeps the hits
coming turn after turn.
for just over 5 years
-Playing MTG for just over 10
Back in the day when mono-red aggro speed decks
were shining...there was a 5/1 haste trample for
4 that got a lot of play. That creature hit the
yard. This one shuffles back in to come back
later. Will the 5cc change make a difference.
Well...I don't think so. Expect this to possibly
be a surprise hit. A 7/7 trample haste is
nothing to laugh at.
The Missing Linc
WOW a 7/7 trampler and haste for only 5 mana,
nice. Pair it up with that uncounterable dude in
the new intro packs and watch your opponent
squirm. Keep those Path to Exiles and Celestial
Red and Green got a new play toy.
It can sure hurt someone who is not ready for
Better have a good answer for it. It has a great
reusable effect that unless it is removed from
the game it has a chance of comming back out of
your deck for more fun. This will be a card to
watch for in Limited.
Overall a great creature for its cost. Red and
green have not had a good one in awhile.
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