Once upon a time, we would have looked at that
ridiculous mana cost, held our noses, and said
"No thanks!" These days, it barely even
registers. Though I complain, you do in fact get
what you pay for with Cruel Ultimatum. (I might
not rate it quite so highly, though, if
Mulldrifter and Shriekmaw hadn't been printed in
recent sets to change the way we think about
comes-into-play abilities.) Like with Sharuum
earlier this week, don't play this card unless
you feel confident you can survive long enough
to cast it, although it does require less
specific support than she did.
This is the big bad Ultimatum that is living up
to its hype. It is a one, two, three punch to
you opponent, and you basically win the game.
I am thinking about adding each Ultimatums to my
Beacon deck with the Panaptic Mirrors.
Built right and if you draw it, it can win the
game for you or turn it around.
Overall this is one of the best cards of the
Target opponent sacrifices a creature,
discards three cards, then loses 5 life. You
return a creature card from your graveyard to
your hand, draw three cards, then gain 5 life.
Massive effect with a massive pricetag. However that hasn't stopped
it from showing up in Top8's already. Great in
contructed, casual and limited. In contructed
QnT is really the only deck that can make use of
it, but that doesnt detract from it's value. In
limited this basically seals your victory should
you be able to pull it off, Alara is a relativly
slow limited format (barring crazy exalted draws
which I've seen) and as such your likely to be
able to build up to the neccesary mana.
in casual it will decimate opponents.
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