There are several creatures in Alara designed to
work together with Jund's devour mechanic.
Scavenger Drake may be one of the best - there's
nothing more frustrating than a gigantic
creature that never damages anyone. It's a
little expensive and a little fragile on its
own, and will most likely be passed over for
constructed; but with the right support, it can
tear up limited matches.
I really like this dude. For four mana it is
small, so it can be killed easily. It pairs well
with Puppet Conjurer. Just keep it alive long
enough to make him really big. It flys.
It becomes the life of the party of multi-player
games. The more creatures that die the bigger it
Great pick for black. It's small size makes it a
easy kill. But if they cannot kill it than it
can get big enough to become a real threat.
Overall a okay creature for it's cost and being
Scavenger Drake Creature - Drake
Whenever another creature is put into a
graveyard from play, you may put a +1/+1 counter
on Scavenger Drake.
I'm divided on this. In constructed this clearly
is way to slow. In limited however this COULD be
good. Two creatures in the grave and this
becomes pretty good, more and its becoming a
good beater. However that's the stumbling block.
You need to wait for those creatures to hit the
grave. I guess if your opponent doesn't have any
fliers you can swing over in the meantime, but
its still overcosted regardless. In multiplayer
this can get very large very quickly.
Copyrightę 1998-2008 pojo.com
This site is not sponsored, endorsed, or
otherwise affiliated with any of the companies or
products featured on this site. This is not an