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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Burn Trail

Reviewed June 18, 2008

Constructed: 1.67
Casual: 2.00
Limited: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Burn Trail

A pretty standard burn spell.  Four mana is too much for 3 damage at sorcery speed in Constructed when there's Incinerate and Lash Out, but in Limited, where you can't get those cards, this will usually kill a creature for you.  Better yet, it can kill two creatures, or one creature with up to 6 toughness.  I'd still rather have Flame Javelin or Puncture Bolt, but it'll do.

Constructed- 2
Casual- 2
Limited- 3.5


Wednesday - Burn Trail

Like yesterday's card, this is great in limited and blah in constructed. In constructed, it's hard to justify conspiring this unless you're playing a deck like Elementals, and if you are, that deck doesn't even need to be running this card. Just play something that's more mana efficient than something that costs more mana but can sometimes get you more damage.

In limited, however, you can usually get the conspire off. Even if you don't, a 3 damage burn spell is never a bad thing to have.

Constructed - 2
Casual - 2
Limited - 4

David Fanany

Player since 1995

Burn Trail
Running the numbers on Burn Trail, it looks tempting, even at sorcery speed. The problem is keeping two creatures of the same color on the table to get the six damage. Any deck in the format is going to be tossing Terror, Nameless Inversion, Incinerate, Mogg Fanatic, and Damnation at your creatures well before you start burning a trail. As such, it's three damage for four mana, not entirely terrible but not quite enough to make it in constructed. In limited, where crowded, protracted trench warfare between teams of mid-range creatures is all but guaranteed, a well-placed conspired Trail can make a game-winning impact.
Constructed: 1/5
Casual: 2/5
Limited: 3/5

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