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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Release the Ants

Reviewed February 19, 2008

Constructed: 2.00
Casual: 1.33
Limited: 2.25

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Release the Ants

When I first saw it I liked it, but the realist in me soon gave me a quick slap on the wrists. Sitting in the same mana cost slot as Incinerate and Lash Out, and yet doing a mere 1 damage, looks very bleak. And yet the clash factor suggests that maybe you might get more out of it. Can you, really? Oh, the odds are slim, too slim really for this ever to take the place of Incinerate, but in Limited, maybe, if you have some high mana cards and the clash would be of particular use and you saw a ot of X/1's? Alas, I doubt this will ever see serious play otherwise.

Constructed- 1
Casual- 1
Limited- 2

David Fanany

Player since 1995

Release the Ants

It's probably not efficient enough for constructed, not splashy or interesting enough for casual, and it doesn't do enough damage to many of the creatures that are best in limited. If you get lucky, you might get to play it three times or so. But at only one damage, I wouldn't depend on it to win games.

Constructed: 1/5
Casual: 2/5
Limited: 2/5

#1 Magic Noob in Canada since 2002
Release the Ants

2 mana for 1 damage is really, really bad, It does have the possibility for a reuse, but it would a lot of clahses to mae this useful, and even then it's still bad since it takes so much mana. That said, it is unplayable in contructed.

In limited, it does kill various X/1, but there's very little of them to make this card good. At least it's not completely unplayable here since it's still removal, and if you can win multiple clashes, it can take down a larger creature with enough mana.

Constructed: 1/5
Casual: 1/5, better clash cards out there
Limited: 2/5

Tuesday's card is Release the Ants from Morningtide. For two mana, you get to deat 1 damage to a creature or player, which isn't a whole lot considering that most burn spells for 2 mana deal at least 2 damage. However, you also clash with an opponent, not a bad thing considering you know what you and your opponent are going to draw next. If you win the clash, you get the card back to your hand so you can play it again. Morningtide has a set of cards like this and this one can potentially burn for a lot of damage. I'd personally would like it more if it were 2 damage for two mana, but then this card would be broken. For Limited, this is one of red's better burn spells from Morningtide.


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