This is one of those cards that screams "I know
there's combos with it, so why can't I think of
any?" The only thing I can think of is
combing it with Wrath and an indestructible
creature, so that each opponent will only be
able to play at most two creatures at any one
time. And also no enchantments in your
deck, so nobody can play a second one, I guess.
Maybe add in repeatable bounce, so your opponent
can't play out their hand and has to discard.
for just over 5 years
-Playing MTG for just over 10
Ward of Bones
Whenever something costs 6 it
better be the game winning card. Often you
must have a way to keep it out quick.
Follow this up with Claws of Gix on the next
turn and you might have something. Fun for
the casual table but not much else.
However, someone might break this...time will
Monday Aug. 4
Ward of Bones
Constructed: Does not look to exciting for any
of the tournament formats right at this moment.
Casual: Multi-player this cards screams to be
played. Work it with something that causes the
world to blow up and than play it. Might try to
use it in my Sway deck.
Limited: It is okay, but it cost six mana. So by
the time it comes out they are already set up
with their mana base. And unless they have a
really expensive bomb it won't matter. Not a
high pick for draft or sealed deck.
Overall a good card for the casual or
Monday - Ward of Bones
Now this card I don't know what to do with. I'm
sure there's some funky broken combo with it
that I'm not seeing. What I do see is a card
that costs six mana and really only does
something if you're behind in board position
somehow, and doesn't help you get ahead. So, I
don't see any point in using this in
constructed. In casual, though, I could see this
getting played in multiplayer, although you'll
likely find yourself dead after playing it.
In limited, uh, no.
Constructed - 1
Casual - 3
Limited - 1
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