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Pojo's Magic The Gathering Card of the Day

Magic: The Gathering
Image from Wizards.com

Augury Adept

Reviewed April 24, 2008

Constructed: 2.85
Casual: 3.00
Limited: 3.17

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Augury Adept

It's a 2/2 for three that can draw you cards and gain you life... if it successfully hits the player. In a Kithkin deck, there's a strong possibility it will, but there's also a strong possibility that you'll flip over a pretty cheap card and not gain much life. It's still an Ophidian effect though, at a decent cost for its size, so it's worth running. Even if your opponent jumps through hoops to keep it from connecting, they probably let something bigger through.

Constructed- 4
Casual- 4
Limited- 4


Thursday - Augury Adept

Draw tacked onto a body is typically pretty good, and this guy isn't so bad himself, especially with the life gain bonus attached. Might see play in a U/W Fish deck, but probably not, because the Faerie deck covers that role quite nicely in standard right now. So, I don't think it'll really find a home in constructed.

In limited, if you have a way to give this thing evasion, I would definitely play it, but otherwise, it comes down a little too late to probably be of much use.

Constructed - 2
Casual - 3
Limited - 2.5

David Fanany

Player since 1995

Augury Adept

Dark Confidant meets Dimir Cutpurse? On the face the Adept looks much better than Dark Confidant because it makes you gain life rather than lose life, but it's actually quite balanced by virtue of having to damage the opponent. Against the decks where you want the life boost, it's going to be harder to get her through to deal damage. People are going to have a lot of fun enchanting Augury Adept with Griffin Guide or Steel of the Godhead. Like Dimir Cutpurse in its time, the effect is powerful enough that people are going to find a way to play the Adept, inbuilt evasion or no.

Constructed: 3/5
Casual: 3/5
Limited: 3/5
The Missing Linc

-Balding for just over 5 years
-Playing MTG for just over 10

Augury Adept

If you can provide this guy with some evasion, it is a great card. However, otherwise, nobody in their right mind will let this guy through. An extra card plus some life is a great ability! The cost is quite reasonable. In a world with some enchantments (auras) this card may see constructed play.

Constructed: 3
Casual: 3.5
Limited: 3

#1 Magic Noob in Canada since 2002
Augury Adept

This is useless against aggro because if they can't get rid of it, you're probably winning anyway. It's decent against control because the card drawing is always nice and the life gain, although less relevant, is a plus. That said, I still don't think this card will ever see constructed play because it's too slow against aggro and the life gain isn't good enough for control to run a Shadowmage Infiltrator without evasion.

Constructed: 1.5/5
Casual: 2.5/5
Limited: 2.5/5, could work when lucky, but probably not
Augury Adept
Constructed: It has some possiblities in constructed, but with so much creature hate and it can be block, it will not see much play. It's a interesting Shadowmage variant.
Casual: Funs decks and multiplayer it should be fun to play with.
Limited: Playing blue or white it fits into those colors with no problem. Three mana for a 2/2 is not bad. It's ability is awesome for Sealed and Draft. If you can give some way of doing combat damage, fear, flying or unblockable, you will gain card advantage and gain life. Which will get you ahead of the game.  If you get a Armored Ascension on it or Steel of the Godhead(just sick) or have a Deepchannel Mentor in play, make it bigger with Thistledown Liege or for fun Mirrorweave during combat. This is just cards from Shadowmoor.
Somebody will break this card for Block it is very good, but Shadowmoor has a lot of creature removal with all of the wonder -1/-1 counters running around.
Constructed: 3
Casual: 2
Limited: 4

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