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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Mire Boa
Planar Chaos

Reviewed March 02, 2007

Constructed: 2.65
Casual: 3.13
Limited: 3.90

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Mire Boa

A 2/1 for 2 mana, regenerates, has a landwalk ability. Good blocker, might swing for 2 a couple times. Not much to see here, except black decks getting taken down a peg.

Constructed- 3.5
Casual- 3
Limited- 3.7

KC MetroGnome

3/2 - Mire Boa

I remember the days when River Boa was the KING of 2-drops (and probably the one played on turn 3 more regularly than any other 2-drop). It was not easy to kill, and if your opponent was running islands, they couldn't block it. Because, you know, blue in those old formats really likes to play lots of blocking creatures. But it was still good. Then Wild Mongrel came out to redefine a great (too great?) 2-drop. Mire Boa is the same thing with swampwalk. Meh. In limited, it's great. I don't expect to see it in constructed. Maybe in casual...

Constructed - 2
Casual - 3
Limited - 4


Mire Boa

A nice new mirror to the old Visions River Boa and just a strong.

Limited: A 2/1 for 1G itself would be pretty decent. A 2/1 for 1G, with an evasion ability AND the ability to regenerate just makes it an amazing card for limited play. In the early turns of the game you can swing and either swampwalk right over them or but them in a position where they don’t want to block because they won’t even be able to trade their creature thanks to its ability to save itself. In the later turns, that same swampwalk is going to help break a creature stalemate or is going to get in the way of your opponents fattest creature, frustrating them to no end. The only downsides I have with the new Boa are its measly 1 toughness which means you’re not going to be blocking any flankers too soon.

Constructed: Mono green aggro has been running around Magic Online for a few months now due to its cheap cost to build and its fast efficient beaters. I think the Mire Boa is going to fit perfectly in there (even if just as a sideboard creature) as an evasive creature with a protection ability. Nothing can quite say scary as well as Turn 1: Elf, Turn 2: Boa, Turn 3: Moldervine Cloak for a 5/4 swampwalker that your opponent is going to have a hard time destroying. Other than that I don’t really see it finding a home just yet in any other green decks just yet, but we may be surprised.

Casual/Multi: First off it’s a snake, which helps it fit well with its own tribe from the Kamigawa Block making it bigger and tacking on more abilities and fits well into the curve to go along with Ohran viper, Sasuke and Seshiro. Regenerate is a great ability for multiplayer as the wrath variants that will appear most come without the “Can’t be Regenerated” clause that comes with the original WoG (or Damnation). And finally the more players you add the higher chance that someone is playing with swamps meaning you’ll always have free beats on someone (careful though as you may make yourself a target to anyone playing with those swamps). I can also think of running it a fun landwalking deck to go along with River Boa, Anacondas, Zodiac Monkeys, Dream Thrushes and Phantasmal Terrains.

All in all a strong creature that is sure to see play, a quality first, second or third pick in green and a threat to be careful of for anyone running swamps.

Limited: 4/5
Constructed: 2.5/5
Casual: 3.5/5


Friday - Mire Boa

A remake of River Boa, this guy's not quite as good as his cousin because he has Swampwalk instead of the more useful Islandwalk. He's still a nice quick beater, though, and he still has the cheap regeneration ability. So, he might get played in the MGA decks in standard, providing MGA survives through into Planar Chaos (Damnation, I'm looking at you).

In casual, you can play 8 River Boas now. Wee.

In limited, a high pick for green. Swampwalk can help force some points through, and regeneration is always welcome.

Constructed - 3
Casual - 3
Limited - 4
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