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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Wistful Thinking
Planar Chaos

Reviewed March 19, 2007

Constructed: 1.71
Casual: 1.86
Limited: 2.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Jeff Zandi

 5 Time Pro Tour

Wistful Thinking

This card is not very good, but its design is deceptive enough to fool you.
I first saw this card as an interesting way to empty my opponent’s two card hand in constructed decks. Optimistically, this card could be good in both constructed and limited. I’ve tried to be open minded about this card, but I just can’t see it. Blue was the best color for draft in Time Spiral, and it is still quite strong in Time Spiral/Time Spiral/Planar Chaos. Too strong to allow you to play Wistful Thinking. Sure, sometimes Wistful Thinking could make your opponent lose his whole hand, but more often, it will dig them further in their deck for the card they need. Playing Wistful Thinking on your opponent with any thing besides one or two cards in their hand is just suicide. Once in a while, Wistful Thinking could be played targeting yourself to help YOU find a needed card while discarding cards you can’t really use right now or, better yet, cards with Madness. Most of the time, however, Wistful Thinking is just BAD thinking. Situational with a capital S. If Wistful Thinking is this bad in limited, what are the chances it improves in an even faster format like constructed? Not very good at all.


-David N


Wistful Thinking

This card is another variation of draw/discard that has been seen many times before. This is probably one of the worst versions of that mechanic. As the net gain of cards is -2 cards. This can only be useful if you are in dire need of putting things into the graveyard for some kind of recursion or dredge. However, the key to this card is "target player". It can be used to screw up an opponent's plans. All in all not probably not a card that should see any kind of action.

Constructed: 1
Casual: 2
Limited: 2
David Fanany Wistful Thinking

There have been a lot of cards similar to Wistful Thinking in recent sets. "Sifting" can be a powerful ability, especially since there have also been a lot of reanimation cards in recent sets, and we've also seen the return of madness and flashback. Wistful Thinking is not a card drawer, like Sift, Compulsive Research, or Careful Consideration; it's more of a combo enabler, specifically madness and flashback, in the tradition of Careful Study. Unfortunately (or fortunately, depending on your point of view), the crop of madness cards in Standard are less powerful than during the Odyssey block, so I don't expect it to make too much of an impact in constructed. Reanimator strategies will probably prefer to stick with Compulsive Research, since Wistful Thinking can easily force you to discard that crucial Zombify; but it's worth noting that it acts like Mind Twist if your opponent has two or fewer cards in hand. In casual, madness never truly went away, and Wistful Thinking can be useful in certain kinds of decks. It's also quite playable in limited, especially if you also have cards like Call to the Netherworld, Dark Withering, and Reckless Wurm.

Constructed: 3/5
Casual: 4/5
Limited: 4/5
PsychoAnime Review by PsychoAnime

Let's keep this short.

There's pretty much no reason to use this on yourself as Compulsive Research
does a much better job of discarding your own stuff, so you're using this
against your opponent only.

It's a Mind Rot, but your opponent gets more choice. Is Mind Rot played? Nope.
So should this be played? Nope, and it's especially against Renanimator.

Constructed: 1/5 for the reasons stated above
Casual: 1/5 Reanimator's still common here, and there's so much more funner
cards out there.
Limited: 1/5, it doesn't do anything.

Reviews by Arcane

Wistful Thinking

Constructed: In Standard blue control decks may use this in a discard based deck or in the sideboard for the counterspell mirror match. Yes you give your opponent 2 cards, but when they have to discard 4 right after can make that bonus moot if they had only 2 cards or less in their hand to begin with (though if they had no cards in hand it just plays like a bad Glimpse the Unthinkable). Not so effective in the early game as it gives your opponent a chance to filter for their best cards, so it’s going to play the best in the mid to late game. Extended decks may get use out of this in U/G madness decks.

Casual/Multi: Causal players just have access to a lot more variety in their draw and discard spells, mill spells or straight up discard spells. It’s best use is going to be in a u/b Megrim deck to deal your opponent 8 points of damage which would make up for any advantage your opponent might get out of the spell.

Limited: Black has quite a few madness cards and this gives you more opportunities to cast them if you’re already in U/B. If you can catch your opponent with a hand of few cards this can help clear out come fatties or combat tricks that might be lurking in it (can be combined with wipe away or Riftwing Cloudskate to put a threat back in their hand if you want more long term removal. Discard in limited isn’t all that great though as they can come up as dead draws a lot of the time (can be even worse if used against a black player with their own madness spells too). Best leave this in the sideboard and maindeck a creature or something else that can actually kill your opponent.

Constructed: 2
Casual: 2.5
Limited: 2
The Missing Linc Wistful Thinking

I highly doubt this will see much play. It costs three so it can be used until third turn and it nets you down two cards. Unless you are really looking to reach threshold or possibly fire up some of the empty hand abilities, then this card won't be played.

Wistful thinking:

Mind rot in blue that gives them card choice if they have more than 2 cards in hand. I don't really like it.

Constructed: 2/5
Casual: 1/5
Limited: 1/5
Aethereal Monday - Wistful Thinking

A very in-flavor blue discard spell. You end up, overall, dropping their hand size by two, although they get to pick the cards and before discarding they get a couple of extra options, like excess land. It's also a sorcery, which hurts its playability a bit. Maybe in a U/B deck if one pops up.

In casual, this would be fun to play with a hand of 4 Basking Rootwallas. It is blue discard, so if that tickles your fancy, try it out.

In limited, a low pick, but if you do get it and play blue, maybe worth siding in against an aggressive deck. Unless this would end up nuking their hand completely, you just basically give them two more chances to draw their bomb.

Constructed - 2
Casual - 2
Limited - 2

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