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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Imp's Mischief
Planar Chaos

Reviewed February 07, 2007

Constructed: 3.13
Casual: 3.2
Limited: 3.15

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Imp's Mischief

Okay, so you can switch a spell's target for 1B. 1B, and a good deal of life. It's pretty useful, but not quite as useful as you think. What's the number one use for Willbender, Shunt, and the like? Turning the game-winning Fireball back against its caster. Well, while Fireball is on the stack, its converted mana cost is X+1, and Imp's Mischief costs you life equal to the target spell's converted mana cost. So, if you turn away a Fireball for 10, you actually end up losing 11 life.

Don't get me wrong-- this will be useful. But not on X spells. It's better saved for things like Putrefy, Condemn, Ovinize, and other targeted creature kill spells. Or combat tricks like Giant Growth. Or possibly an Aura-- remember, they count as targeted spells too!

Constructed- 3.9
Casual- 3.5
Limited- 4

KC MetroGnome

Imp's Mischief

I actually kind of like this card. In limited it sends your opponent's removal back at one of their creatures. In many formats it will completely alter the kind of game some decks have to play, making it difficult for some control-ish and combo decks to get done what they need to do. It's a card with limited uses, but it does what it does quite well.

Constructed - 3 (higher in the right format and metagame)
Casual - 3
Limited - 2+


Imp's Mischief

Now this is interesting, seeing black get the redirection ability. This works well against discard that can target any player, as well as burn (hi, Demonfire/Disintegrate). If I were playing black, I might side this if my meta had a lot of aggro decks in it. Redirecting their own burn spells to kill their own creatures is great for you. The downside of losing life is no big deal, as most of the cards you want to use this on cost 1-3.

In casual, this is nice to have if you don't want to splash red.

In limited, I'd take it if I were playing black. Redirecting their kill spells to their creatures can win you the game.

Constructed - 2.5
Casual - 3
Limited - 3.5
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