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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Jace Beleren

Reviewed October 3, 2007

Constructed: 3.18
Casual: 3.60
Limited: 3.67

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Jace Beleren

I'm actually a little disappointed here. The fact that is first ability is +2 is nice, since it becomes easier to stockpile counters. And each activation of the first ability gets you two of the second, for plenty of drawing power. The obvious application here is a milling deck, where you'd just use the +2 ability until you could use the -10 ability without killing Jace, then go back to the +2 ability (assuming your opponent still has a library by then). Since all he does besides that is draw cards, and there's numerous ways to do that, I don't see this getting much use without Ambassador Laquatus to back him up.

Constructed- 2
Casual- 3
Limited- 3.5


Wednesday - Jace Beleren

The cheapest Planeswalker, and because of that, as well as the decent abilities, one of the more useful ones. The ability of drawing a card for both players does bump him up by 2 counters, and you only need to spend one to draw a card for yourself, which is very nice. He's almost like a cheaper Aeon Chronicler that doesn't beat down. The big ability isn't worth it at all. The only thing that may keep this out of blue control decks is you can't hold up counter mana on turn 3 if you want to drop this, but the card advantage he provides cannot be ignored.

In limited, the milling ability is killer, but you might not be able to build him all the way up to ten. Not as useful as the other ones.

Constructed - 3.5
Casual - 3
Limited - 3

David Fanany

Player since 1995

Jace Beleren

From discussions I've participated in and eavesdropped on so far, Jace is a very polarizing figure. I don't think he's either as good or as bad as he looks, to be honest. The fact that he gets +2 loyalty for his first ability is a plus since he can get out of burn range immediately, and after that he will probably draw you three to five extra cards in a way that's hard to stop. He's a major bomb in limited where decks are smaller. At the pre-release I saw people set off his third ability and put their opponent's entire library in their graveyard.

Constructed: 2/5
Casual: 2/5
Limited: 4/5

Jace Beleren

Constructed: I have a hard time figuring out which Planewalker is going to see more play, this or Garuk. I think the nod is going to go to the blue ‘walker in this case as extra cards are always the love of every blue mage and control player out there. A Blue Phyrexian Arena (which has to pretend to be a Howling Mine every so often) is going to be hard to compete with for non control players and is going to take a really, really good start on the behalf of control players to get themselves out of the game in the first few turns. The secondary mill option isn’t going to come up that often but don’t discount it, as certain control mirrors might be solved with a quick 20 off the top.

Casual/Multi: There are two types of multiplayer players: those who think Howling Mine is good and those who don’t. As the latter in this situation I have to say that this card plays better than both Mine and Arena as it lets you adapt it to the situation you need. Want to get ahead, draw an extra card a turn for a few turns. Got someone picking on you? Why then start sharing the love and let everyone share in your bounty of cards, even if the person picking on you doesn’t want to give up then odds are another player or two is going to look over at you with dollar signs in their eyes and dreams of more cards in their hearts and come to your rescue. The mill is also a much more viable option in this format as in long drawn out games (as they have become prone to become in my circle recently) 20 cards is going to help you finish off one player while your last few attackers sneak across the red zone for the last few points against another.

Limited: I have yet to be impressed with any of the planeswalkers in limited (Liliana Vess is a win more card, Anaji isn’t strong enough and Chandra just doesn’t seem like enough damage for the life you’d want to pay). Garuk could be good only taking two turns to get an overrun effect that can win out creature stalemates. Jace seems to be near the top of the planeswalkers in limited, if not the top. You’ll have to activate his ability at least 4 times to get up to the requisite loyalty to get off his uber power, which is 4 cards for your opponent, then 20 more off the top. Add in the 7 your opponent drew in their opening hand and then another 3 or 4 before you actually had Jace in play in the first place and you’re easily at 34/35 cards out of a 40 card deck. As long as you can muck up the creature fight to slow your opponent (Oh if only blue was the color of disruption!) he wins you the game. If you don’t want to go for that, then heck, at the very least your drew a few more cards a turn.

Constructed: 4
Casual: 4.5
Limited: 4.5
The Missing Linc

-Balding for just over 5 years
-Playing MTG for just over 10

Jace Beleren
Most are saying this is the best plainswalker. I think it is in a tie with the white one. Card draw is always good. In a mill deck, this is likely a must. Most who have played know that when you see howling mine come out, you deal with it quickly, despite your instincts. This will get similar treatment. He is the cheapest plainswalker.

Constructed: 4
Casual: 4
Limited: 4

#1 Magic Noob in Canada since 2002
Jace Beleran

The milling doesn't do a lot so only his first 2 abilities will be any good. The first ability can be very powerful if there is some way to bounce all the mana sources your opponent plays, much like in Owling Mine. You would hence get more stuff to bounce lands while your opponent is forced to discard his cards from a overflowing hand. I doubt this plan will win any major tournament soon: it usually gets beaten by aggro.

The second ability is pretty slow. If I were to just play this for it, I would much rather play something like Counsel of the Soratami, which really isn't seeing play.

In limited though, it's 3rd ability can easily win a game considering it gets +2 loyalty from the first ability.
Swordmaster13 Wednesday's card is another Planeswalker, Jace Beleren. Jace is cheap at 3 mana, two of those blue and has a relatively paltry 3 loyalty counters on him. Add 2 to have both players draw a card, take one away to have target player remove a card and remove ten to put the top twenty cards of target player's library in their graveyard. Jace potentially nets you an extra card for the next three turns, a draw effect that makes him likable in multiplayer and a nasty mill effect that is very expensive. More than likely you'll use the second effect over the first as your opponent will want him dead before the mill effect. More fodder for Tarmogoyf, useful for the cheap card drawing if temporarily.

Limited:3/5(he's cheap and draws cards for a color that looks fairly solid in Lorywn)
Constructed:3/5(he may be more useful in a Tarmogoyf deck)

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