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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Wort, Boggart Auntie

Reviewed October 22, 2007

Constructed: 3.75
Casual: 4.25
Limited: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Wort, Boggart Auntie

She pretty much exemplifies what boggarts do in Lorwyn-- they die a lot and get brought back. If you can play this and it doesn't die before your next upkeep, it's card advantage in colors that have trouble getting it. In Limited, this will simply never live for more than a turn. Your opponent can't possibly let you cast Tarfire-- or worse, Blades of Velis Vel-- every turn or bring back all the little annoying critters he worked so hard to kill. Pull it off even once or twice and you've won. In constructed, it will likely be easier to kill since everyone who wants kill spells can have them, but at least it'll draw fire away from your other threats.

Constructed- 3.5
Casual- 4.5
Limited- 4.9

David N

My eBay Store
Monday - Wort Boggart Auntie

So this week we are reviewing boggarts/goblins. This seems to be one of the main decks coming out of this set. This seems to be a must play in this build too. 4cc for a 3/3 with fear is already good but a free goblin back every turn, that just seems plain broken.

Constructed: 5
Casual: 4
Limited: 3

David Fanany

Player since 1995

Wort, Boggart Auntie

Since when do Goblins get graveyard recursion? If you thought the little red guys were annoying before, just wait until you see what happens when you can't ever get rid of them. Wort may not be as explosive as Patriarch's Bidding was back in 2002, but it can do some pretty silly things. Tarfire and Nameless Inversion are both Goblins, and since by my count there is only one graveyard removal card in Lorwyn, I think Wort is going to be ubiquitous in Lorwyn block season.

Constructed: 4/5
Casual: 5/5
Limited: 3/5 (3/3 fear that kills every creature you own!)

#1 Magic Noob in Canada since 2002
Wort, Boggart Auntie

A 4 mana costing 3/3 with fear isn't terrible efficient, but it's an advantage engine by itself so it's not that bad. I like to compare this with Graveborn Muse as they have similar effects.

1. Graveborn Muse is only 1 colour whereas Wort, Boggart Auntie requires red and black mana.
2. Graveborn Muse does not require a graveyard.
3. Graveborn Muse requires life.
4. Graveborn Muse doesn't have fear.
5. Wort, Boggart Auntie can fetch whatever is the best in the situation.

Wort, Boggart Auntie only works if you can get out a bunch of Goblins early and send them to the graveyard. This is quite difficult because a lot of cards are required and sacrificing your field is usually suicide unless a fairly complicated system is set up to reduce the suicidal component. This makes Wort, Boggart Auntie very slow and I'd rather just play Graveborn Muse to draw into more Goblins to sacrifice, or just get more cards to play.

Constructed: 2/5
Casual: 3.5/5
Limited: 3/5

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