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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com


Reviewed October 11, 2007

Constructed: 4.50
Casual: 3.00
Limited: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 



Ditress for one mana less, at the cost of 2 life. The Rack archetype is already pretty fast, and hard to beat since it can strip your hand so fast. Now it's even faster. This is so explosive, I question Wizards' wisdom in printing it.

David Fanany

Player since 1995


The more cynical members of the online community have been calling this card "Cashseize" for being a strictly-better but rare version of Duress, but I think the real question there might be why Duress was common in the first place. Removing anything that isn't named Treetop Village or Wasteland from an opponent's hand for one mana and two life is a level of power rarely seen in Magic. The very existence of this card will validate a range of aggro-control archetypes using black and shake up every format from Standard to Vintage. This is another card you're going to have to get used to, because it's going to be around changing games for a long time.

Constructed: 5/5
Casual: 4/5
Limited: 3/5 (I'm not a huge fan of discard in limited, but it removes your opponent's best card for a very cheap price)


Constructed: Cardboard gold; version Lorwyn. Everyone is clamoring to get this card right now just as they were when Damnation came out in Planar Chaos. If you get one, hoarde it and make sure you aren’t ripped off in a trade. Playsets are going for $85 on eBay. Keep an eye out as I hate seeing players, especially new players, getting ripped off by older players. Gives a bad rap to all of us. As for the card, it’s hard not to see the pure power of this card for constructed. Duress was/is a staple for years and sees play in nearly every format as a standby black control card. Add a 2 life cost to that and you can strip anything you don’t like out of your opponents hand and see what they have in store for you, all for a bargain basement price. For the next two years in standard you better be able to love your opening hand without its best card, because there’s a very good chance the first turn you’re going to get hit with this and leave you with a 6 card hand before you’ve even started. People were easily willing to pay 2 life for shocklands and it’s not that hard to convince them to pay that same amount of life to completely screw up their opponent’s game plan.

Casual/Multi: this is a good way to get one player really mad at you right from the get go in a multiplayer game. And to be perfectly honest, you’re going to have enough enemies as the games gets going you don’t need to help your opponents choose who they want to beat down on. Having said that, this card can be a great way of making sure the ridiculous combo decks that a lot of players think are fun at the casual table don’t go off. Take out their key piece and let everyone else at the table know what to watch out for all in the first turn. A lot of good combo decks go off when no one is paying attention so this is a good way of keeping Johnny’s under control.

Limited: Trading one card for their best card in hand can be a good thing, as it can help you take care of that bomb before it hits the field. I’m normally not a fan of discard in limited formats, but with if you’re stretched for answers to certain bomb cards this is going to give you a huge advantage. Obviously not a good pull in the late game and after turn one it gets progressively worse and worse. But if you do manage to get this on the first or second turn you’ll gain not only the advantage of taking away the best card, but will also give you a heads up on their every plan for their first few turns, a massive advantage.

Constructed: 4.5
Casual: 2
Limited: 3.5

#1 Magic Noob in Canada since 2002

This is obviously really good. For 1 mana, you get force simplification and get to see your opponent's hand. The 2 mana is rather negligable.

Automatic 4 copies in any The Rack decks.

Constructed: 4/5
Casual: 3/5
Limited: 3.5/5, takes out a bomb and reveals combat tricks

Thursday's card is Thoughtseize from Lorwyn.  For one black mana and two life, you can look at your opponent's hand, then choose and discard a nonland card from it.  In limited, this can be a good way to get rid of dangerous big creatures, bomb spells and even little annoying cards like Gaddock Teeg, but Constructed has Distress for Type 2, which does the same thing for a mana more.  Thoughtseize is good and cheap for a deck running black despite the life cost.
Limited: 4/5(only Goblins and the Incarnations are immune to it)
Constructed:3/5(I'd rather pay one more mana than 2 life for the same effect)

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