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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Forsaken Wastes

Reviewed November 2, 2007

Constructed: 2.00
Casual: 2.50
Limited: 1.80

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Forsaken Wastes

It looks like a good thumb to the nose of your friend's life gain decks. It could be a decent win condition even, except that you can't really break the symmetry except maybe with a lot of burn/life loss effects. The "Disenchant me and take 5" effect is nice, but will never come into account except as a last slap in the face to the guy who gets rid of it.

Constructed- 2
Casual- 3.5
Limited- 1.5


Friday - Forsaken Wastes

Finally, we have a bleeder to end the week. Everyone loses 1 life a turn, and if you try to deal with it, you take an additional 5. This would be insane for multiplayer if it drained everyone's life on every upkeep, and not just the current player's upkeep. Unfortunately, it doesn't work that way, and so I wouldn't bother, except maybe in casual as an anti-life gain combo measure. It's just too slow.

In limited, ditto. It could even hurt you if you get into a stalemate and they're running red.

Constructed - 1.5
Casual - 2
Limited - 1.5

David Fanany

Player since 1995

Forsaken Wastes

In a way, it's too bad they're not doing World Enchantments any more; the idea is very cool, and some of the effects they had were both powerful and interesting. Forsaken Wastes was the first lifegain hoser, a kind of proto-Sulfuric Vortex, if you like; it even discouraged the white mage from Disenchanting it. Lifegain wasn't so good back then, but this card still offered something new and different for its time, and attacked an element of white's part of the color wheel that red and black had no way of interacting with previously. It's worth hanging on to some of these for casual play; you will surely face the likes of Congregate, Martyr of Sands, and Clearwater Goblet at some point during your career.

Constructed: 2/5
Casual: 3/5
Limited: 2/5 (I don't give it 1 because it can destroy other World Enchantments like Tombstone Stairwell)

#1 Magic Noob in Canada since 2002
Forsaken Wastes

With such a limited use and the fact that there are better ways to hose life gain, this is obviously bad. No one is going to bother targeting it anyway.

Constructed: 1/5
Casual: 1/5
Limited: 1/5

Friday's card is Forsaken Wastes, a card from Mirage.  An enchant world card, Forsaken Wastes prevented life gain, shutting down decks that gain life and preventing the caster from using life gain as well, slowly bled all players one life per upkeep and made getting rid of it for anyone who had enchantment removal a chore as the one who targets it with a spell loses 5 life.  This looks like an irritating card to be up against as the caster most likely won't attempt to destroy it and may have a few ways around it and possibly fun to use in the right deck.  By all means abuse it if possible, that is if you have one.
Constructed: 5/5

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