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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Nova Chaser

Reviewed November 28, 2007
Sixth Anniversary of MTG COTD!

Constructed: 2.50
Casual: 3.75
Limited: 3.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

Jeff Zandi

 7 Time Pro Tour Veteran

Player since 1994

Level II DCI Judge

Member of the Texas Guildmages

Nova Chaser

My nickname for this card is “chubby chaser” because when you play it, you are sort of chasing the dream of hitting your opponent with a serious fattie. I think Nova Chaser, while cool, lets you down a lot of the time. First, you can’t play it unless you have an Elemental in play to Champion. All of the rare Lorwyn cards that Champion a particular type of creature, and all are problematic for this same reason, while several of them are so powerful you play it anyway. If you DO get Nova Chaser in play safely, now you have a new problem, how do you keep a two toughness creature alive? I generally avoid this card in limited play as simply to risky to fool around with. I can’t imagine this card getting really popular in constructed. Sounds like a big casual fun card to me. Go Elementals! (oh snap, I just remembered, there IS a constructed Elemental deck, still doesn’t make ME personally like this card for constructed). By the way, happy anniversary to the mighty Pojo crew for today’s SIXTH ANNIVERSARY FOR CARD OF THE DAY!


CASUAL:              3.5

LIMITED:              2.5


Nova Chaser

That two toughness may be a problem, but with cards like Fatal Frenzy and Heat Shimmer around, you won't care. It only needs to survive one turn to be incredibly punishing, and in two turns it can kill an opponent (20 damage). In concert with Incandescent Soulstoke, it becomes even more insane.

Constructed- 3.5
Casual- 3.5
Limited- 4

David Fanany

Player since 1995

Nova Chaser

This card is probably one of the best "champions," as it's already in the right color for Pandemonium and Incandescent Soulstoke. Combined with those cards (and Flamekin Harbinger to get more Nova Chasers), it randomly wins games. Without them, it's still okay, but a lot less consistent; if it resolves and sticks to the table, it demands an answer, but there are too many of those in every format to make Nova Chaser a truly first-tier creature.

Constructed: 2/5 (having said that, you probably will lose games to it)
Casual: 5/5
Limited: 3/5

#1 Magic Noob in Canada since 2002
Nova Chaser

10 power for 4 mana is certainly worth another look. I don't think this is very playable in constructed though because even with Smokebraider, this comes out on turn 3 which mean an aggro deck can kill it with removal and control can just counter or kill it. It would be much more powerful with haste, which sadly it does not. That makes a big difference.

I think this has a place in casual though, combining Simian Spirit Guide and Smokebraider to bring this out a turn earlier which easily means an extra 10 damage.

In casual, this swings for a lot, and pretty much guarantees at least a 1 for 1 trade.

Constructed: 1.5/5
Limited: 3.5/5

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