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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Crucible of Worlds
10th Edition

Reviewed June 19, 2007

Constructed: 3.80
Casual: 4.20
Limited: 1.60

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Crucible of Worlds

Dredge decks just got even nuttier. Of course, with Life from the Loam around, Dredge might not want to bother with this. It works well with Quicksand and Horizon Canopy (if Quicksand comes back in Tenth). Otherwise, I suspect it'l just do the exact same thing it did in Mirrodin block: enable a few wacky combos, but nothing more.

Constructed- 3
Casual- 4
Limited- 2 (unless 10th has a really good sacrificing land)

David Fanany

Player since 1995

Crucible of Worlds

This card has already proven itself in constructed play, mainly in older formats with access to cards like the Onslaught duals, Barbarian Ring, Wasteland, and Strip Mine. In Standard, it will have Ghost Quarter to partner with for a couple of months. I'm sure that Wizards of the Coast will not stop making lands that sacrifice themselves or other lands any time soon, so there should be plenty of uses for Crucible of Worlds for a long time to come.

It's pretty bad in limited, though. It might be a little better if Quicksand is in Tenth Edition, but that's not yet known.

Constructed: 4/5
Casual: 4/5
Limited: 1/5
The Missing Linc

-Balding for just over 5 years
-Playing MTG for just over 10

Crucible of Worlds

I love this card. Flavorific. It has yet to be broken. I have this in a deck with Life from the Loam, Asuza, and Exploration. This allows to go red for Seismic Assault, or Blue for some fun with the blue legend creature that bounces land for 1:1 flyers. Bringing back a wasteland or strip mine repeatedly can be annoying but effective. Man lands can be fun, I have thought to do a landstill deck with this. All in all, one of my favorite cards.

Constructed: 5
Casual: 5
Limited: 2

MTG Rules Advisor
Crucible of Worlds:

A constructed/casual only card if I ever saw one. I like this card. Use it with the green/white dual from future sight and you have yourself repeating card advantage. Very powerful card. In limited, only grab if you want to throw your draft off for a constructed rare.

Constructed: 4/5
Casual: 4/5
Limited: 1.5/5

#1 Magic Noob in Canada since 2002
This is a card that is well designed. It's not too powerful but has
so many decent comboes that it performs quite well.

It turns fetch and cycling lands into +1 card advantage, which is
always good. It brings back the Threshold lands for reuse. Well, it
doesn't really have that many comboes but it's still really good for
the tricks stated above.

It even allows you to bring your Legendary lands if they happened to
be zapped by the legend rule!

Constructed: 3/5
Casual: 3/5
Limited: 1/5

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