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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Quilled Sliver
Time Spiral

Reviewed November 24, 2006

Constructed: 2.37
Casual: 3.15
Limited: 2.97

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Jeff Zandi

 5 Time Pro Tour

Quilled Sliver

This card is good in limited Sliver decks. In constructed, Quilled Sliver just doesn't do enough. In limited, you need every way you can find to get opposing creatures off the board and off of your back. Quilled Sliver gives you a good combat trick you can combine with other creature removal spells or abilities to keep your opponent's attacks (or blocks) under control.

Quilled Sliver will rarely be the MVP of any deck, but he does serve a decent purpose towards the weaker end of your Time Spiral booster draft deck.



Quilled Sliver

Everyone forgets Quilled Sliver, but it's actually the latent powerhouse of the Sliver family. If any creature attacks you, its toughness better be higher than the number of untapped Slivers you have. And if you attack with your best guys, your opponent can hardly risk blocking. This is probably a bomb in limited, as is anything else with a pinging ability (even a limited one). But you really do need lots of Slivers to make it work.

Constructed: 4
Casual: 4
Limited: 4

Jordan Kronick

Quilled Sliver - They can't all be winners. But this one is somewhere in the middle. Crossbow sliver is filling a hole that had to be filled. If you've got lots of slivers out this can put you in a great defensive position. But the days of Sliver Queen are long past. And short of some Hiverstone/Saproling tricks, you probably won't have an impenetrable wall of Quills. But he can complicate combat math for your opponent and that's a good thing. Blue/White slivers rely on playing defense until the Psionic/Watcher combo is online, and Quilled can buy some time.

Constructed Rating - 2.0
Casual Rating - 2.6
Limited Rating - 2.9

KC MetroGnome

Quilled Sliver

From one of the more exciting white slivers to one of the more dull ones. I can see where this could come in handy, but I still don't like it. You should have better things to do with your slivers than sit back and ping your opponents attackers. Having said that, it will do it's job (holding off opposing attackers) while you go get a good sliver to play. I'd save myself the time and just play the good slivers in the first place.

Constructed: 1
Casual: 3
Limited: 2
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