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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Muse Vessel

Reviewed May 04, 2006

Constructed: 2.125
Casual: 3.56

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Jordan Kronick

Muse Vessel - This is another in a long line of attempts to recreate Word of Command. The original - for those who remember - was absurdly complex and has been completely neutered by changes to the rules of the game. Muse Vessel doesn't suffer from those problems, but it still has a few of its own. The one great advantage I can find with Muse Vessel is that it is nearly always better than Disrupting Scepter. The scepter has been a favorite of people looking to stop control for a long time. Muse Vessel could excel in this role as well. In the end, it's a clever card that's not going to make a big impact. Ornate Kanzashi was the same thing. And that one definitely looked cooler. I can see this being played in limited where any disruption can be useful, and where the ability is far more likely to be relevant. Just remember to sideboard it out against the Rakdos or you're doing their job for them.

Constructed Rating - 2.0
Casual Rating - 3.2
Limited Rating - 3.5


Muse Vessel

An expensive help for Hellbent. You can use Vessel to eliminate your hand for the non bargain price of 3 per card. Then you have to pay 1 extra to get it back to playable mode. Seems a bit unweildly, unless you are playing a casual game and are just desperate to use Hellbent. Not for limited play.

Constructed - 2
Casual - 3
Limited - 1.5


Muse Vessel

Two things before I begin: One, Muse Vessel doesn't pay the mana costs of the card you want to play. It just lets you play the card. Two, you don't have to play the card when the second ability resolves; you can play the ability, do other things, and then play the card.

Having said that, this card is nice for a Hellbent deck, or sideboarded in against a discard deck. Using the ability on your opponent is basically similar to a Magistrate's Scepter, since you will usually not have mana to play the cards you remove from anyone else's hands. Fellwar Stone could help with this. All in all, the Vessel is good at what it does, but it's not incredible.

Constructed- 3
Limited- 3
Casual- 4.5


Muse Vessel
3,T:Target player removes a card in his or her hand from the game. Play this ability only any time you could play a sorcery.
1:Choose a card removed from the game with Muse Vessel. You may play that card this turn.


This card is cute, the abilities on it are really appealing but the whole having to pay seven or eight for its first use is not so bueno. If it was a card at random I would debate playing it, but the fact that your opponent can just throw land away makes me say this card is simply cute.



I dare say I could see myself drafting this, it won’t be a top pick and it may or may not see play but I could see myself taking it. The abilities are appealing and once you factor in the lack of removal and the odds of it actually hitting and staying in play, it might be worth it. Think this is one of those cards I would consider filler. The cards you want to try out that might make the cut depending on what else you ended up with.

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