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Pojo's Magic The Gathering Card of the Day

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Rakdos Guildmage

Reviewed June 07, 2006

Constructed: 3
Casual: 3
Limited: 3.6

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

Jordan Kronick

Rakdos Guildmage

As great as removal is, it's nothing next to reusable removal. Some of the most devastating creatures in Ravnica are 2/2s. I'm talking about Rakdos Guildmage's 9 friends from the other guilds. Some of them are more effective than others, but all of them can change the game if left to their own devices. Simic Guildmage, for instance, has proven itself to be one of the best bears of all time in limited. Combine those with all the other 2/2 fliers and evasion creatures, Sporeback Trolls and tons of other annoyances and you've got a great endorsement for Rakdos' contribution. The goblin producing ability may see a bit less play but it will sometimes serve the same purpose on defense - without costing you a card. If you're playing black, you want this. There's nothing else to say about it.

Constructed Rating - 2.5
Casual Rating - 2.5
Limited Rating - 3.8


Rakdos Guildmage

Creature 2/2

b/r, b/r (b/r can be paid with either B or R.)
3B, Discard a card: Target creature gets -2/-2 until end of turn.
3R: Put a 2/1 red Goblin creature token with haste into play. Remove it from the game at end of turn.

Limited: "Hey Brock! What do you think of a 2/2 critter for two mana?" That’s playable, if by no means terribly exciting. "Ooh! But what if it could essentially turn any card in your hand into a Shock?" (or in this case, an Enfeeblement. Artistic License, my friend.) Yes, that would get my attention. "And look! It creates Raging Goblins on command?" I may just swoon in delight. Not always a first round pick, but if that first pass of Dissension boosters goes around and it’s still there, then yeah, I’d grab it. 3.5 out of 5 (but a 4 if you’re committed to R/B.)

Constructed: Mr. Rakdos here is the Little Guildmage That Could. He can play aggressive defense or you can just give him the ball and run straight down the end zone for the dunk. Standard certainly has enough color fixers that slipping this into non-R/B decks shouldn’t be a problem. And again, 3.5 out of 5.

Casual: What I said above applies for casual play as well, so I see no need to keep repeating myself (like it ever stopped me before.) However, I do have to get this off of my chest: Daaaaaaamn! This dude is fugly! Once more with feeling, 3.5 out of 5.


Rakdos Guildmage

His first ability is removal that helps enable Hellbent. As though that weren't good enough, he can also generate 2/1 hasty Goblins at a price that makes Vitu-Ghazi, the City Tree look pale. Sure, the Goblins die at end of turn, but a true Rakdos deck doesn't care. And don't forget, the Guildmage is still a 2/2 for 2 and only needs one of its colors to see play and wreak havoc on the board.

Constructed-- 3
Casual-- 3
Limited-- 3.5
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