Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
Aburame Shino
Rare Hunter
Tim Stoltzfus
Judge Bill's Corner

Trading Card

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports

Color Chart
Book Reviews
Online Play
MTG Links

This Space For Rent

Pojo's Magic The Gathering Card of the Day

Image from Wizards.com


Reviewed March 30, 2005

Constructed: 3.33
Casual: 2.33
Limited: 1.88

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

Jeff Zandi

5 Time Pro Tour


I have always thought that Stifle was WAY TOO situational, at best kind of a HALF counterspell. However, in a world with fewer and fewer good blue control spells with decent casting costs, Stifle makes the cut from time to time. Stife is at its best when it is countering the effect of a card that involves its own sacrifice. Stifling a fetch land early in a game can simply get you a win sometimes. Players tend to feel that once they have some permanent in play with a powerful activated ability they are BULLETPROOF.
Stifle is an important card that can prove these people wrong in some cases.
Not so good in limited, where the ability to counter an activated ability ONCE is just never worth a precious card slot in your deck.


Paul Hagan

 Stifle --

I'm a bit in the middle on this card. There are times when I find it to be extremely good, such as when an opponent is detonating Pernicious Deed or an Oblivion Stone. Other times, however, I look at a Stifle in my hand and wish it was a counterspell, since it can be rather worthless when staring at yet another creature my opponent is playing. I'm not going to rate this card terribly high, but I won't say its awful either.

Constructed Rating: 2.5
Casual Rating: 2.5
Limited Rating: 1.5



Stifle is one of those cards that, when it was first seen, only garnered a few glances. But after a bit of time, control players discovered its usefulness. Stifle's ability is unique in that it can stop the ability of a permanent that has already hit the board and is beyond the counterspell stage. A sort of second line of defense.

Not really the stuff that casual is made of...probably a bit too sophisticated. Not that it isn't worthy. It's just that casual players aren't usually into this much finesse.

In limited, only a possible sideboard card.

Constructed - 4
Casual - 1.5
Limited - 2
Copyrightę 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.