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Pojo's Magic The Gathering Card of the Day

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Threads of Disloyalty 
Betrayers of Kamigawa

Reviewed February 25, 2005

Constructed: 2.33
Casual: 2.33
Limited: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
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Card of the Day Reviews 

Jeff Zandi

5 Time Pro Tour

 Threads of Disloyalty

For one cheaper than the classic Control Magic, you can take control of any creature IF that creature has a converted mana cost of two or less. This card is not particularly interesting for limited play, which is just as well since, as a rare, you are NOT very likely to see this card very often in booster draft or sealed deck. However, in constructed, this seems like a card that could be very good from the sideboard of "future blue control decks". By that I'm trying to say that I'm not sure this card jumps right into any of the more popular decks of today.


Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer
 Threads of Disloyalty

I so can not make up my mind on this card. It feels like it can be greatest Bassett to a control mage, but I'm not sure there is a control mage in the limited or constructed format for this block, and if there is if he is blue.
I think the control guy may be B/W for this block. In any case, I think this is the kind of card you play in limited because it is likely to always have a target, but just isn't going to cut it for the constructed formats, unless your casual group plays with some interesting weenies you want to steal.

Constructed: 2
Casual: 3
Limited: 4


* game store owner (The Game Closet - Waco,TX)

2/25  Threads of Disloyalty

Threads of Disloyalty seems like a fairly decent card.  It's probably even better in constructed when used against a deck like Red Deck Wins.  However, taking a Kiki-Jiki in Standard could be good as well.  It is limited on what creatures you can take control of, but in the right environment, it can be pretty good.

Constructed: 2.5
Casual: 2.5
Limited: 3
 Threads of Disloyalty --

I think I've said before that I'm not a huge fan of creature enchantments unless they come with a massive benefit. Examples of this would be Rancor, Elephant Guide, or possibly Treachery. Threads of Disloyalty comes with a so-so ability to begin with, and no additional benefit, therefore, it will not likely see play in my decks. As far as casual is concerned, just don't play this card. In constructed, this might be a metagame sideboard card at best.

In limited, creature advantage can be key, and I wouldn't mind having this card hide out in my deck. There will be games where it is dead, while there will be others where it could swing the entire game in your favor. At the very worst, you can sideboard it out.

Constructed Rating: 2.0
Casual Rating: 1.5
Limited Rating: 3.0


* game store owner
(Shuffle and Cut)

 Threads of Disloyalty

While many 2 cost or less creatures aren't worth much, some are more of a pain in the arse for their abilities. Threads can give you a way to eliminate them from your opponent's board, and possibly to take advantage of it yourself. Not much of a powerhouse, unless it happens to find some niche against a particular card or deck.

In casual, not very exciting. In limited, definitely worth considering as a sideboard if you are going heavy blue and your opponent is playing something small but annoying.

Constructed - 2
Casual - 2
Limited - 2.5


Threads of Disloyalty is an example of a card with a super powered ability (stealing an opponent’s permanent) mixed in with a drawback (cc < 2) that makes it a non-starter. In other words, “That dog won’t hunt.” While there are metagame situations (vs. Meddling Mage for example) where a 2 cost creature is a powerful factor those situations should be few and far between. After all, there is a reason why the creature costs only 1 or 2 mana and it isn’t because it is a gamebreaker. Sure the card may get a push from some of the ‘flip’ cards in the Kami-block but even so given the choice between an extremely good but narrow response and a weaker but more generally applicable one and I will also buy generic.

Constructed: 2.0
Casual: 1.5
Limited: 2.5 (any extra creature or combat trick is solid)
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