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Pojo's Magic The Gathering Card of the Day

Image from Wizards.com

Split-Tail Miko
Betrayers of Kamigawa

Reviewed February  10, 2005

Constructed: 1.38
Casual: 1.87
Limited: 2.75

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

Jeff Zandi

5 Time Pro Tour

Split-Tail Miko

Each of the cards featured in Card of the Day this week was also reviewed in my column last Friday in which I detailed the TOP TWENTY COMMONS in Betrayers of Kamigawa. Generally speaking, Wizards tends to create new cards that are a lot like older cards from years ago but are not quite as good as their ancestors. Split-Tail Miko is the exception to the rule. Much better than Alpha/Beta/Unlimited Edition's Samite Healer, Miko can tap (with the additional cost of one white mana) to prevent TWO points of damage to a creature or player. Just amazing for a 1/1 creature for a cost of 1W. On the other hand, Champions block limited is a very aggressive format and 1/1 creatures don't necessarily live that long. While Split-Tail Miko is better than either of the two prevent-damage white commons from Champions of Kamigawa, Miko is a little slow, brittle and too defensive-minded for the current limited formats in many cases.


Ray "Monk"
* Level 3 DCI Judge
*DCI Tournament Organizer
 Split-Tail Miko

I like Samite Healer in Limited. I like an even better Samite Healer in limited as well. True, I do need to keep a White mana open now to make his ability work, but it's still worth it by far. This guy is a walking Glacial Ray stopper! Of course, in constructed he's really not worth much, as he's easy to kill, most creature kill is not damage anyways, and he's hardly what one would call "a beater." Still, he'd be a pick for me in limited.

Constructed: 1
Casual: 2
Limited: 3


* game store owner (The Game Closet - Waco,TX)

Split-Tail Miko - Thursday

Of all the cards that we've reviewed this week, I am the least impressed with this one. It's simple. It's not likely to be that useful. Even in limited play I'd mostly skip over this guy until the mid range picks at best. This type of card gets printed all of the time and never seems to impress anyone.

Casual: 2
Limited: 2.5
Split-Tail Miko --

Like so many clerics before it, Split-Tail Miko is destined to sit in a pile of unplayed commons collecting dust. Two mana for a 1/1 usually means the card should have a good ability. Miko here has an OK ability in preventing two damage, but it requires that you leave a mana open. This means that you only get to use its ability if you aren't using your mana to its full potential. I might consider running this card if it cost W and just tapped for the ability; as is, no chance.

In limited, Split-Tail Miko will probably be one of the last cards I put into my sealed deck, but it will more often than not make the cut. Preventing damage for combat tricks can't be horrible, right?

Constructed Rating: 1.5
Casual Rating: 1.5
Limited Rating: 2.5
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