Pojo's Magic The Gathering
Card of the Day
Tide is the versatile Wrath of God. It's 6 mana,
but so were a couple other mass removal spells,
that, while they didn't see as much play as Wrath,
were definitely a supplement to it in quite a few
decks. Its main advantage is if your deck has a
focused creature size, you can tailor it's
destructive capability. Or, worst comes to worst,
you can blow up the board and start over. Though
it doesn't necessarily get creatures with
regeneration, you can time it to when your
opponent is tapped out. Plus, there are very few
creatures being played in constructed with regen.
In limited, you always
play mass removal if you can swing it. It's a huge
advantage over your opponent to know when and if
it's coming, allowing you to control the situation
by holding creatures until you blow the board up
and then get right to playing more.
The block Wrath. You
can either destroy small (power <3) or large
(power >2) creatures for 6 mana, or if you
sacrifice 2 lands, you can have a true Wrath.
Unfortunately, this is woefully underpowered
compared to the true Wrath, and so this only has
the possibility of seeing play in block. I doubt
it will see play there, either.
In limited, it's a
good reset if you are behind. Unfortunately,
they can still regenerate from this, so it's not
that effective. I found too many people were
playing with too few creatures anyway this past
weekend, so I don't think this would have been
that good this weekend. It may get better as
people properly construct their decks for the
PTQs, but I'm still not overly excited about
Kind of expensive, even with its "versatility",
and it doesn't stop
regeneration, but notably one of the few mass
removal spells in the block.
Thus increasing its stock.
Solar Tide is one of
those spells with a huge effect for a large price.
Generally, around the 6 mana mark you need to be
looking for cards that win the game outright.
Still, WoG was one of the most powerful spells in
Magic and this copy cat has the up side that it
can be abused in a deck designed to take
Constructed - 6 mana is a huge turn off - 3.75
Limited - You will
hit 6 mana and creature removal is critical as a
reset - 4.95