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Pojo's Magic The Gathering
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Silver Knight 
Scourge Uncommon

Reviewed June 11, 2003

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Here it is, a new incarnation of White Knight. Pro-red should be more helpful in general than Pro-black. Add First Strike to Pro-Red, and a cost of only WW for a 2/2, and you've got yourself quite the bear!  If a white weenie deck ever emerges with any strength in the current environment, this guy could very well be on board.

In limited, he hits the board turn 2 before the 2/2 turn 3 morphs, and he has first strike. You will absolutely put your opponent in a pinch if you can play this guy early. He's also great with tricks from your hand or morphs. Block a bigger creature, then shock it or whatever, and Knight can knock him down with first strike damage and live to tell about it. Nice. A solid 3 - 5 pick if you're going white.

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Constructed: 3 with more potential
Limited: 3.75

Judge Bill

White Knight's long, lost brother.
Let me ask you a question. Way back when Soltari Priest and Soltari Monk were printed, which one saw the most play? Soltari Priest, by far.
There's a reason for that. Giving a creature protection from red is much better than giving a creature protection from black, since red can do so much more to get rid of a creature than black can, typically.
(Yes, I understand that there was a lot of red played back when Tempest was type 2 legal. Notwithstanding that fact, the above still holds.)
This will see a lot of play in OnBC, since Goblins is one of, if not the, top decks in that format. This will help keep it in check.
In other formats, he's a 2/2 first striker for 2. If white evre becomes viable again, this is one of the first cards I expect to go in the deck.
In limited, he stops morphs, and he's one cheaper to cast. You play him if your mana base supports him.
Constructed: 4.25
Limited: 4


The White Knight is still considered a solid card and I think the Silver Knight is even better. Sure they do the same stuff but Black has untargeted removal and Red doesn't. A very solid card.

Constructed - Not game breaking except against Red but very solid for most matches - 3.15

Limited - A solid card to control the Morp cards out there - 3.25

PEZ - I might prefer the Soltari Priest but a good pick for WW - 3.15

 Van Zandt

Silver Knight
One of my picks for a heavily played onslaught block sleeper card, as well
as a good sideboard card for anti-sligh white decks in the future.  In
limited,  He's not too easy to remove and he wins morph fights (to an
extent) and comes down on turn 2.  Solid, but not amazing,  it's a shame
he's not a soldier.
constructed 3.2
limited 3.2

Copyright 2001


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