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Pojo's Magic The Gathering
Card of the Day

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Underworld Dreams 
8th Edition Rare

Reviewed July 25, 2003

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Underworld Dreams

Constructed: 4 (Casual)
Limited: 3


The reintroduction of Underworld Dreams to the current environment through the 8th Edition core set has created some excitement... probably more so than any other card being brought back.  It's funny though, as most players feel it won't be particularly viable in serious constructed.

Casual constructed is something else, though, as I feel you could really have some fun with this card. Get a good blue card drawing engine working for you.

In limited, you'll have to be very heavy black to make this work for you.

Constructed: 2.5
Casual: 4
Limited: 3

Judge Bill

Now, a surprise card that made it into 8th Edition. Having your opponent take 1 damage whenever they draw a card is pretty good. This even provides a 20 turn clock by itself. If you want to get devilish though, use stuff like Teferi's Puzzle Box and Wheel and Deal, and you've got yourself a fun casual deck.
Note I said "fun casual." Folks, don't try it in a real duel - you'll get smashed.
This may provide a foil to Phyrexian Arena and Ambition's Cost.
In limited, it's too slow and color intensive. I wouldn't play it.
Constucted: 2.75 with potential
Limited: 1.25


Underworld Dreams is a card that just doesn't do it for me. Okay, I lost to an Underworld Dreams deck at Gen Con but still. Just not fast enough or balanced right for most decks.

Constructed - You may get some use out of it if the deck is built to abuse it - 2.85

Limited - Games go on a long time, who knows - 2.45

PEZ - Where is the speed - 2.50

Danny Tatro

Underworld Dreams

       Now this card I have played in many fun decks. It had wheel and deal, Howling Mine, Megrim and this. Its practically T2 legal now! This card has a nice mechanic, but the "dark ritual" casting cost may make it hard to play. Plus there are tons of ways to destroy enchantments. My 4 legends ones will get to shine in T2, but most liekly in fun decks only. I don't think this will ever see serious play. Decks based around enchantments are always risky to play, because there are just so many easy ways to get rid of them.

       In limited this card is too hard to cast and not worth it for only 1 damage a turn. Plus in limited there is just no way to abuse this mechanic.

Constructed: 2
Limited: 1


What a fun card to make a deck around. Use Teferi's Puzzle Box, Howling
Mine, and a bunch of other cards that let your opponents draw lots of cards.
Then stick some Megrims in, some Wheel and Deal, Shadowmage Infiltrator
for some card draw,  you've got a cool deck.

Underworld Dreams
Casual Rating: 4.3

Copyright 2001


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