Pojo's Magic The Gathering
Card of the Day
I have said it before
and I will say it again...card advantage wins
games. Card drawing with Phyrexian Arena does not
come without a price, but there are ways in black
to compensate for the life loss with life gain.
So, with a well-planned deck, this is an excellent
card and one that should be considered for Black
decks that need some draw.
In limited, you can't
compensate as well, but it still is worth the
space in your deck.
A nice reprint from Apocalypse to end the week.
A steady source of cards, at the cost of one
life per turn. If you're playing a black deck,
you'll usually find room for this.
In limited, I'd probably play this. Drawing
twice as many cards as your opponent is very
Phyrexian Arena is, in
my mind, well worth the price. A card is almost
always worth 1 life - just make sure you have a
way to remove the Arena if you are close to death.
Constructed - Nowhere
close to Necro but a solid card that plays quick -
Limited - Card
drawing is as good here as elsewhere - 3.65
Hello, this is my first CotD review. Sheesh, not
an easy one by any means.
At first glance it could be interpreted as a
replacement for Necropotence,
but its actually not even close. It is a card
drawing mechanic, and not the
drawing engine Necro offers. This means it is a
one-time shot that doesn't
have the ability to repeat. It may cost the same
at 1BB, but there are not
the same abusive powers inherent in the card. To
be totally honest, it is
really a one-sided Howling Mine that you pay for
But the card doesn't come without its usefulness.
Decks utilizing Jamadaya's
Tomb and fast aggressive creatures could use this
card as a Tome replacement
freeing up mana the tomb sucked away, allowing the
card advantage to
overwhelm the opponent. Taking 1 damage a turn
when your opponent is taking
far more with your attacks is a great tradeoff...
just be sure there is a
way to remove it if your opponent gets the upper
hand. Another fun way to
counter-balance the life is to use it in
conjunction with Contemplation.
Contemplation is a white enchantment from
Stronghold that gives you one life
for every spell you cast. If anything it would be
real fun to play casually.
In limited, it becomes a tough choice. I
personally wouldn't choose it in
the case of a creature lock with your opponent,
finding yourself in a
standoff and the Arena sitting there. They'll just
wait for you to "ping"
yourself to death. But, on the other hand, card
advantage can be the key to
winning a face off where your decks are basically
the same mixture of cards
full of creatures.
On turn 4 and continued, you get to draw an extra
card at the price of a
point of life. Nice deal, just gives you twice an
many options on how to
destroy your opponent. I would think this card
would work best in a fast
zombie deck maybe, possibly a suicide black type
of deck too. Not sure how
well it would work in slower decks though.
Casual Rating: 3