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Pojo's Magic The Gathering
Card of the Day

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Vampiric Tutor
Visions Rare

Reviewed November 20, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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This card is stupid.

Wizards wanted to fix Demonic Tutor.  Yes, it's less powerful, but IMHO, not fixed.  Too undercost for what it does, this has been a mainstay in the combo environment since it's advent, and will be as long as it's legal.

In limited, it's even more stupid.  To play this in an environment where it's hard enough to get your bombs as it is, how about we just make it a bit easier. 

Stupid good.

Constructed: 5
Limited: 5


Oh, just soooo good! Add 4 to your deck, and it's practically like adding 4 more of every card you have in your deck, increasing the chances that you will get what you need, when you need it. It's low cost of B and the minimal 2 life are almost always worth it. Pure greatness.
It's not bad in limited, either. Vampiric Tutor can help you to get to that bomb in your draft or sealed deck that much faster. Practically worth the splash, even if you're not playing black.

 ~ Chris

Judge Bill

For a cost of 2 life and one black mana, you get to take any card from your library, and put it on top of your deck, waiting to be drawn next turn. Unfortunately for Extended, this was reprinted in Sixth Edition, making it legal to play in that format. And with a very cheap tutor available, we get games decided in very short order. It may not be over for a while, but it's decided in the first 2 turns. That's way too fast for a format that is not named "Type 1," in my opinion.
In limited, it gets you your bomb immediately. Play it.
Constructed: 5
Limited: 5


There's already a decent combo revolving around this card and Erratic Explosion from Onslaught. You Vampiric Tutor for something that has a ridiculous casting cost and put in on top of your library and then play Erratic Explosion. Besides working well in combo decks, it's a great search engine because it's fast and cheap. Although you have to wait a turn to actually get the card, it's still worth playing if you're running black.

It's just as good in limited. Since most of the good cards will be limited to 1-2 copies (depending on your draft), it can help get you what you're low on.
Constructed: 4.25
Limited: 4.25

Jon Schewppe

For a card to be restricted, it's probably very, VERY good. And this is. In essence, getting any card in your deck for ONE mana. Sure, it's two life, but who cares? Black plays greedy anyway.

This card is one of the best black cards in the game. Definitely worth playing.

Constructed: 5/5
Limited: 5/5

Danny Tatro

       This card is a little too good at what it does, you can even play 4 in extended. This is "the" finder card for black. Since D.Consultation is gone this is probably going to see even more play. This thing is really going to be played more since Force Of Will is gone, so that leaves you with no way to counter this 1st turn. It helps break out your combos, or just generally get you whatever you need. Just simply use at the end of your opponents turn. The loss of draw isn't a loss if you draw what you want so this thing is flawless without being "too" insanely broken.
             In draft I'd play it if I was going black. It gets you your biggest creature, removal when you need it, or generally anything you "need now". A lifesaver, and a game ender assuming you didn't draft a bad deck you should be able to make this thing be a super-deadly utility card.

             In sealed its even better since you probably have a less chance of getting what you want. Multiples of things in sealed that you need are much rarer to have.

Constructed: 5
Limited: 5
Sealed: 5

Copyright 2001


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