Any card that combos
with Seismic Assault has to be worth something
This card is one that has to have its parity
broken. There are no cards
that break this parity right now. Its not
terribly good, but quite fun. A
2 in both formats.
has been sort of a pet card to me ever since it
came out in Alliances. I remember the
"Storm" deck back in T2 at the time that
was not all THAT horrible - Storm Cauldron,
Stormbind, Storm Seeker, which all comboed
decently with each other. Since then,
haven't found a great use. Maybe there is
one. I never cease to try to find a way to
break this little thing. Just hard to break
anything that costs 5.
In limited, I don't see how it's good.
First there was Fastbond. People played it, and it
was good. Then Gaea's
Touch, and it was not as good.
Then this came out (originally in Alliances).
People found that the drawback
of bouncing a land to your hand wasn't worth the
ability to play one extra
land per turn. So this just sits around gathering
You are a Magic player. You go to the local
card shop. You buy a pack of cards. You open
your cards. Storm Cauldron is the rare. You
throw the pack away. You quit playing because
you only get rares that suck when you buy
Storm Cauldron has a lot of potential as a weird
combo artifact. I've seen it played, and it
actually worked quite well in a mono red deck with
Seismic Assult. It also, if dropped fast
enough, can mess up certain decks. A 2 for
now, but potentially a 4 when played correctly.
In limited, it's too hokey to win you games.
A 1.2 here, the .2 because it can't be all bad if
there's a Serpent Warrior in the Same pack.
One would think there should be some great combo
this card, but I can't find one. At five
too late for mana acceleration to be necessary.
what we have is a card that does a couple things
are entirely unnecessary.