Pojo's Magic The Gathering
Card of the Day
Limited: 4.21 (7 Reviews)
Reviewed June 20, 2002
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Card of the Day Reviews
|This card is almost
good enough to play in Constructed. Its very very
nice in Limited deserving a 4. Constructed a 1.5.
people will try to insert a couple of these in
as substitues for Urza's Rages. There's one big
problem with that though. This card is missing
the "can't be countered" clause. That
means that this will never be as good as Urza's
rage. I think it will still be worth one or two
In limited, though,
I value this card much higher. 4 or 6 damage,
along with the ability to kill almost any
phantom at threshold, makes for a pretty good
card. If I'm playing red, I'm playing this.
I'm so NOt sure of what I think
about this card. I haven't gotten the chance to
play it yet, but it really turns me on, so I'm
hoping I get it in Dallas when my team qualifies
for the Pro Tour. See, I'm the red/green mage and
I like blowing shit up. Woohoo!
Follow the golden rule of limited and play with
every removal spell you get. As far as removal
goes this one is pretty good as you get the option
of throwing damage at the opponent, at 2
creatures, or even both!
OK Red mages look at the future of burn. No
longer will damage dealt be as cost efficient as
with such (allegedly) broken cards as
Incinerate. We just must learn to live with
higher costs and I guess I can do that, but I
wish someone at R&D could explain to me why
in the heck burn can't be done at instant speed
anymore ? This card is pretty good considering
those drawbacks. 4 damage kills lots of stuff
and when it is unpreventable it becomes pretty
strong. The flashback for 7 is no bargain but
might be solid as a finishing blow.
I've heard talk about how good this
card is, and I'm just having trouble seeing it.
It's a sorcery and thus won't fit into
counter-burn strategies. It's expensive and thus
won't fit into quick cheap burn strategies like
Burning Bridge. So where exactly does this card
fit? I don't think it fits anywhere.
In Limited, this fits the description of great
cards to look for. Take it, everytime.
Damage that can't be prevented? It's a little
while since I saw a card with that phrase printed.
Lightning Surge is no Urza's Rage, the Sorcery
type and the extra 1R see to that. However, it's
still quite a dark horse. It's quite easy to
fulfil the condition that increases the damage to
6, and the Flashback cost is pretty affordable
when you see what you're getting for it. I can
certainly see this being played in constructed.
Lightning Surge is tricky to deal with, reusable
and easy to power up with a certain Red Threshold
enabler. In limited it's pretty much the same
story, except it's harder to hit Threshold but
easier to afford.
Constructed - 4
Limited - 4.5