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Pojo's Magic The Gathering
Card of the Day

Cephalid Vandal

Cephalid Vandal

Torment - Rare
1U - Creature Cephalid - 1/3At the beginning of your upkeep, put a shred counter on Cephalid Vandal.  Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.

Pojo's Average Rating -
Constructed: 2.04 (7 Reviews)
Limited: 1.17  (6 Reviews)
Reviewed February 13, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.



Vandals seem to find a way to do important things, despite only being 1/1s. What's great about this guy is that he does what you need him to do - and quick - that is, get you threshold. With so many cards taking advantage of graveyard, the Vandal can be of definite advantage. In limited, he's a pile - since you can never be sure you'll need him for threshold, nor could you be sure you would draw him early enough to make his ability worthwhile.
He's no Goblin Vandal.
Limited Rating: 1
Constructed Rating: 2

John B

Cephalid Vandal has risk written all over him, which is quite odd for a blue card.  I seriously expect someone to break this card, and by year's end he'll deserve this rating: 4


I am no fan of this card. The Vandal can help out with early threshold and other decks that reanimate cards from the yard but there are so many better options to get this effect that the Vandal becomes a 6th or 7th choice even for this kind of deck. Other than that he is a 1/1 for 1U with an ability that can hurt more than it helps. Compare this card with Ambassador Laquatus (yesterday's card of the day) and you will see how weak the vandal really is. For U more the Ambassador gives you a controllable mill effect and a toughness of 3 vs.. the Vandal's 1 toughness and uncontrollable mill effect. In Limited Vandal is just plain poor.
Constructed- 1.5 if used carefully
Limited- 1 far from playable


Cephalid Vandal is interesting.  While it has little
value in most decks (its even too slow to get
threshold), it might find some combo use somehow.
Maybe with Gurzigost or the like.  In extended, it's
very slow to be donated and be an effective milling
engine of your opponent.

In limited, I still don't see why anyone would play
this card.  Getting rid of random cards (because you
never know what's on top of your library) doesn't seem
like a valid plan.

Constructed: 2
Limited: 2


No Review Yet


Fletcher is taking some time off for some personal family issues.


No Review Yet


To use this card in constructed, you're gonna have to be creative.  It might have some uses.  Then again, it might not.

In limited, it's as garbage as garbage gets

Constructed: 1.75
Limited: 1


Hmmmm.... something that accelerates threshold.  I really don't see many
uses for this card, other than as an accelerated way of getting threshold,
and as a Psychatog feeder.  Otherwise, it's a pointless, overcosted 1/1,
with few credible uses.  It gets an additional .5 for having a few
advantages, so it winds up with a shaky 2 in constructed.

In limited, it's even worse, because you have usually only 40 cards in your
deck.  Threshold shouldn't be that hard to achieve, even though if you have
a lot of creatures, it can be a real pain. So, I give this a 1.0 in limited,
just missing getting something higher because it's really not needed, and in
my opinion a little counter-productive in 90% of all Type II decks out
there, limited or constructed.


 Limited:*(1 Star)
Constructed:*(1 Star)
Potential:**^(2 1/2 Stars, maybe 3)

I really don't like this guy in either Limited or
Constructed.  In Limited, he's a 1/1 for two mana.
Not exactly the most efficient creature.  In
Constructed, he has potential, but nothing guaranteed
for the moment.  He's definitely not worth using to
fuel Aboshan, either.





Copyright 2001 Pojo.com


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