Pojo's Magic The Gathering
Card of the Day
Armageddon in the "right" color. It's a
pretty sad excuse for it, honestly. Not that
great in constructed, especially at costing 5.
There are better cards in the speedy environment.
In limited, where
things are slower, you can certainly play this
card to your advantage since few people expect
mass destruction of land. Insane if used in
game 2 or 3 since they won't see it coming, and
they can just lose the match. If it's not a
surprise, it's not THAT good.
Hmm... Uh, I guess you
could play this in your threshold Armageddon
deck...whatever that is. In constructed, this card
isn't seeing any play. If you could work out
something that would use the principles of the
typical Armageddon type deck (see last week's
review on Armageddon),
perhaps you'd have something, but you have to
throw in the burden of reaching threshold.
In limited, if you
have some kind of strong land destruction theme
going, you could include it. But it's best use
would be it's surprise factor. Hoard some land,
then pull it on them. hehe...
Constructed - 2
Limited - 3
They try to fix
Armageddon and put it into the proper color, and
we get this. For a land destruction deck,
getting threshold isn't too hard. But it's
exactly this deck that would be hurt the most by
You have to find an
early advantage, and then go for the throat with
this, like you did in so many decks that packed
Armageddon. The way decks are going these days,
though, I don't really see a deck this would be
good in and against. And that's a shame.
This I believe is one
of the most overlooked card in T2 currently. Its
geddon! and its T2 legal!!! Unfortunetly the way
it reads makes people assume its trash. 4R
sorcery: Target opponent sacrifices a land(Ewww
you can't even CHOOSE the land!) =(
But... With threshold its geddon.(In a sacrificial
way) Most people believe you have to build a deck
around a card like this... but I believe cards
like this are best used when splashed. Right now I
play 2 main deck in my T2 tourney deck(Which shall
remain nameless...) And you know what... I always
draw into one when I need it. Also its even more
playable since the fetchlands help you get
threshold. Also in my deck the last thing they
think of is me playing this card... especially
since I don't play any other red cards or
Everytime I play this...
I win the game. I don't win more... I just
basically say: I like the board as it is, lets
keep it that way. Then cast this thing, and within
2-3 turns their so beaten(or dead already) they
can't make even the slightest recovery. But I
don't have to have it to win... its like upheaval
for my deck, but better: Easier to cast and faster
to setup(or just cast if your deck naturally sets
up for this like mine.)
In limited its not bad...
but its pretty random... I dunno if I would use
this unless your sure you'll have threshold and be
winning the game. Really hard to setup for in
In sealed its even harder
to use since you can't really make a deck to use
it, more than hope to get cards to use it.
Basically in limited, its
just too siuational to be that broken, since if
your bold enough to geddon with this, you were
either winning already and had a form of breakthru,
or were stopping your opponent from playing
something next turn. Still... too situational, and
the situation never really calls for this card.
Its just winning more basically.
Armageddon for 1 more mana, the downside being you
have to have threshold,
which means it won't get played on fifth turn like
you'd want it to. An
excellent burning wish target though, and good in
limited still, not only
for being an armageddon, but also as land kill