|  |  |  |  Pojo's Magic The Gathering
 Card of the Day
 
                          
                            | 
                               Scott
 Gerhardt
 | I like 
                              the concept behind the card - it's just not real 
                              good in practice.  Too hard to counter what 
                              you'll need to without getting your own things 
                              countered.  I'd say I'm sure there is a deck 
                              for it, but it's come in and out of type 2 - don't 
                              think there is. 
                              In limited, it's 
                              wasted space. :( 
                              Constructed: 
                              2Limited: 1
 Current Price: 
                              $1.20
 |  
                            | 
                               Chris
 Gerhardt
 | Ice Cave is a card
                              that I've always wanted to make a fun deck with.
                              Yeah, I know it's crap, but I still think you
                              could make a wacky kick arse casual countering
                              deck with it if you used Pulse of Llanowar, Birds,
                              City of Brass, etc. But apart from in my sick
                              fantasies, this card just cannot hold up in the
                              real world competitive environment. In a fun deck,
                              you could probably make something up that would
                              just freak your opponent out, though. Bet he'd
                              have to pick up your Ice Cave and read
                              it..."What the...."  Actually, I'm a big proponent of creative fun
                              decks. Just don't take Ice Cave to a Pro-Tour
                              Qualifier with you. ;) In limited, this
                              poor thing would be even worse. Unless you happen
                              upon some things to make your mana produce any
                              color early, this isn't even a mid-pack pick. It's
                              poopy. Constructed - 1.5 Limited - 1  |  
                            | 
                              
                               Judge
                              Bill
 | 
                                An interesting card.
                                The theory behind this card is, if you can
                                produce all 5 types of mana, then you can pretty
                                much counter everything you want. Don't just
                                throw this in your mono-blue deck, though, as
                                one guy did against me. The effect works for
                                both players. So if they can pay the mana cost
                                of your card, your card is countered. This
                                balance really makes this card suck. I wouldn't
                                play it in any format.
                               
                                 
                               
                                All formats: 1
                               |  
                            | 
                              JonSchweppe
 | This isn't a bad card.
                              Thing is, you have to play the color they are playing to make it effective. And you have to have
                              the mana available.
 
 The card is really only good late game, when you
                              have tons of mana to
 spare. Then, if you can somehow squeak in a bomb
                              AND manage to have the mana to counter their bomb,
                              it's pretty good. Overall, this card is meant for
 sideboard in my opinion. Don't maindeck this
                              because it's pointless if you
 are going against a color that isn't your own...
                              unless you play a few City
 of Brass or something.
 
 Constructed: 2
 Limited: 2
 |  
                            | 
                              Danny Tatro | This
                              week we look at cards that were out of the
                              ordinary bad rares, or just interesting ideas.
                              Some of this week were even underlooked... but
                              mostly, *neat crap rares* 
 This is how they should
                              make bad rares. Impossible to become really
                              viable, but interesting to use. This basically
                              says if you have lots of mana of every color, your
                              opponent can't play spells. I heard spells were a
                              good thing to cast too...
 
 Unfortunetly it costs 3UU
                              and is a easy to remove enchantment. And you have
                              to have ANY color mana at your disposal... But
                              with land bounce, and things like Aven Fogbringer
                              for a win condition, and Hoodwink for more slow
                              down, you can win the game without your opponent
                              playing more than 2 land. But its all in the luck
                              of the draw.
 
 When IPA was T2 legal I had a old "fun"
                              deck with this... thats why I chose it. In the
                              year 2005 ext you may just see me playing this
                              again since Aven Fogbringer was made... so far
                              theres alot of nice LB cards for this in the newer
                              sets. I can't wait till 2005! =D
 
 This kind of deck looks really good when its
                              winning, and looks mentally retarded when its
                              losing.
 
 Constructed: 1.5
 Limited: 1.0
 Sealed: 1.0
 |  
                            | 
                              AndyVan
 Zandt
 | Ice Caves More of a "for fun" card, mostly due to it's 
                              casting cost, which is good
 because otherwise it might see play, and it could 
                              be a very annoying card
 if it did, with a couple of birds of 
                              paradise/multi colored lands to power
 it. In limited, you could consider siding it in, 
                              and playing it whenever
 you have a good board advantage to lock up the 
                              game, but it's not a main
 deck card.
 constructed- 2
 limited- 2.5
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