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Pojo's Magic The Gathering
Card of the Day

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Exoskeletal Armor
Judgment - Uncommon

Pojo's Average Rating -
Constructed: 2.09 (8 Reviews)
Limited: 3.63 (8 Reviews)
Reviewed August 16, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


This Week's Card Selector

Make your own Lhurgoyf. True, you give your opponent inherent card advantage
by playing creature enchantments - but let me say that when you make your
creature super fat, he doesn't have much time to get that card advantage.

Limited: 2.5
Constructed: 1

Andrew Chapman

Exoskeletal Armor has decent sideboard potential in a
beatdown mirror match.  Changing one of your creatures
into a Mortivore/Lhurgoyf is nothing to scoff at, and
your opponent should have a hard time dealing with the
creature.  Slap it on a Phantom to create a nigh
unkillable creature.

In Limited, this card is almost as good as Mortivore,
which is a bomb by every means.  That means good
things for this card.  By the way, bounce isn't very
prevalent in this block.  Good news for creature

Constructed: 3
Limited: 4



I'm not even talking about constructed - almost all critter enchantments suck in constructed, this being no exception.

In limited, if you have a good place to play this, like a Cephlid Inkshrouder, Escape Artist, or something with some good 'ole evasion, it's the nuts.  You need to be a little critter heavy and a little fast, but this card can make things stupid fast.

Constructed - 1.5
Limited - 4
Current Price - $.95


Hmm, kinda like empyrial armour for green.

Of course, its not. Empyrial armour regularly gave
your creature about +4/+4 from turn 3 onwards.
Exoskeletal armour can give your creature much larger
bonuses, but only when the graveyards get full of
creatures. A definite possibility in a U/G threshold
deck though. A 3.5 in constructed.

I'd love this card in limited. It makes your creatures
harder to destroy, it's cheap its splashable... a 4 in limited.


Goyf is a house.  Goyf on a phantom creature is just plain nuts.  This card
would lead me to play green if at all possible in Limited.  Its not really
playable in Constructed though.  A 4 in Limited, a 1 in Constructed.



I like this card a lot in limited. It is a cheap enchant creature which can
make any creature huge very quickly, dropped on a flyer, trampler, or other
evasion creature and you have a pretty clear road to victory. In
Constructed it is a good card as well but not many green creature
enchantments seem to find there way into the current metagame.



Due to the fact that there must be a considerable number of dead creatures
for it to be effective, Exoskeletal Armor is not an ideal card.  Though it
potentially gives a creature a bonus of about +7/+7, that creature is still
vulnerable to simple destruction (or bounce) spells.  It is more powerful in
limited, though still succumbs to the same card disadvantage restraints.  A
1.5 in constructed, a 2 in limited.


Exoskeletal Armor is one of those rare creature enchantments that is
blah in constructed, while possibly a first pick in draft almost every
time.  The only reason why I don't like this card in Type II or Extended
is because not enough creatures go to the graveyard to make this any
better than Elepahant Guide.  I could be wrong, though, it could be
unusally good.  A 2.75 in constructed, may be more, may be less.

In draft, creatures are flyingevery which way, some of them getting to
the graveyard.  By turn 5 or so, I've thrown this on a something really
large, and won a game.  It makes a HUGE difference in a game.  Thus, I
give it a 4 in limited.

Copyright 2001


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