Pojo's Magic The Gathering
Card of the Day
Judgment - Uncommon
Limited: 1.55 (9 Reviews)
Reviewed August 14, 2002
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I think this card could see some fun interactions
with other cards like
Traumatize. I don't think it works by itself.
Grave Consequences is a card with little game play
to its odd ability. It's hard to make a
strategy around it, and have that strategy not be
crappy one. All around I think it is a nice
simply doesn't have a home. Black
damage and card drawing are 2 things to not scoff
In limited, it gets even worse. Again, not
part of any sound strategy makes it useless in
circumstances. Good power, but no synergy.
Constructed: 2 (waiting to find a home)
Limited: 1.5 (not going to find one)
|This is a neat anti-tog
card, in theory. In practice, it gets
countered at the time(s) when it's most critical
for it to resolve. Has some uses vs
Incarnations, but those are limited, and they'll
just take the couple points.
In limited, it's a cantrip, so it probably gets
played. It's abiity can be situationally
useful, but probably would not get played in a
deck heavily threshold dependant.
Limited - 2.5
Current Price - $.95
If this card wasn't a cantrip but only cost one
mana it would really hurt 'tog - you could play it
after an upheaval (in your turn) to force them to
remove almost all the cards in their graveyard or
massive damage. Unfortunately, it cost 2 mana so
be played right after an upheaval.
If you want to play with this card you obviously
want to include any flashback or threshold cards.
question is "will the disruption to your
able to counteract the fact that you will be
out on some of the most powerful cards in the
I think probably not. It gets a 2 in constructed.
Its too random in limited for my tastes; maybe use
in the sideboard? A 1.5 in limited.
|1B - Draw a card. Not bad.
1B, possibly do some damage to your opponent,
possibly keep them from threshold, draw a card.
Not bad. But because it
allows your opponent to choose, he's always going
to be doing what's best
for him. And sometimes, that's really bad
news for you. Considering it
hits you too, it loses some value. In
Limited, a 1, in Constructed a 2.5.
I still think this card has a place, maybe in the
next T2 rotation. Others
say I am just dumb.History will be my judge. It's
good vs. threshold decks
now and I think in limited where one stupid
incarnation can beat you, you
might as well have a little pseudo burn.
This is one of the more intriguing options for a
two-drop, working similar
to the punisher mechanic. In type two, it
can deal significant damage to a
Psychatog deck, or small amounts to any deck
relying on flashback. Ideally,
it will deal about 7 damage to the opponent, but
can do none, and thus is a
relatively risky card to play. A
disadvantage is that casting this card on
turn two does absolutely nothing, forcing you to
wait (always a bad thing)
for it to reach a reasonable power. I
appreciate the "draw a card" factor,
and speculate that it may have some good uses in
odyssey block constructed.
The factor that keeps this card from being good is
that Consequences has a
chance of doing nothing against some decks (though
the number of these decks
decreases). A 3 in constructed, a 1 in
limited, though I believe that this
rating will be subject to change, and that this
card's power will increase.
An interesting card. Its best use it to make tog
make some bad decisions.
However, I don't see this getting big, as there
typically isn't a point
where Tog either (a)doesn't have a big graveyard,
or (b)doesn't have a
counterspell. However, This is typically a must
counter spell for Tog.
In limited, it's a cantrip. That's about all this
card is good for.
still not sure about this card. I think it
has some uses, but it's hard to see exactly where.
I've tried working it into a few decks and it
hasn't been all that great thus far. I've
been lucky to even find space in my sideboard.
In limited I've only played it once, because there
was an insane amount of threshold cards going
around and I wasn't playing many of them.