Card Price Guide

MTG Fan Articles
Single Card Strategy 
Deck Tips & Strategies 
Tourney Reports 
Peasant Magic 
Featured Articles

Featured Writers
The Dragon's Den
Rumblings From The Ass
The Heretic's Sermon
Through The Portal

Deck Garage
Aaron's School

Message Board 
Magic League

Contact Us

Pojo's Book Reviews



Pojo's Magic The Gathering
Card of the Day


Change the target of target spell with a single target unless that spell's controller pays 2.

Pojo's Average Rating -
Constructed: 3.58
Limited: 3.10
Reviewed Dec. 13, 2001

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.



Divert seems like it will find it's way into a few decks as time goes by.  It has a similar effect to that of Misdirection, but there is a chance that your opponent can prevent it.  It is another decent counter spell to have in the counter war, because you can divert a counter to the divert.  That never sucks.  Even in limited the card can be used to redirect creature kill spells and the like.  I would take it as a first pick, but it might be worth a top five pick depending on how many tergeted spells I had seen.  In both formats the card is playable.  I think more so in constructed, but it does have uses in limited.

Constructed: 3.8
Limited: 3.0


I think I felt this card was a definite five when it came out, but it did not meet the hype. Divert can easily be a five in many situations, but it is so situational, I can't give it more than a three in both categories. I'd play it, but not four. 


Limited Rating ***
Constructed Rating ***

At just one mana to cast, this is a very playable version of Deflection.  Suddenly Urza's Rage isn't quite so scary to you when your "Finkel" is in play!  At worst you can have the Rage do three to your opponent, at best the Rage can end up killing you opponents Elephant Token!


This card is a sorry replacement for Misdirection. I see where it is good, because it is a Deflection for 1, but they can still pay 2 and go right past the effect. It will see a lot of sideboard play purely because it is a cheap Misdirection, and it is blue, but I'm still not impressed. In constructed, since its not quite what I wanted, I'll give it a 4. It's good, don't get me wrong, but my problem is that it falls desperately short of expectations. 

I'll cut it's constructed rating in half and give it a 2 in limited, simply because in Odyssey block limited right now, there IS no X spell, and there is no huge burn spell that will target only one target. A sorry draft card that should never go earlier than eighth pick, if not even later. It barely makes a 2, because it is such a sorry limited card.

John B

Divert is very powerful in the correct situation. The problem is that those situations are few and far between, despite what people would like you to believe. Putting more than one in your main deck is too reckless for my tastes, and I wouldn't want to sideboard 4 either. What deck do you really want 4 against? I learned this the hard way after siding 4 against a counter-heavy deck with Urza's Rage and Fire/Ice. The thing about divert that's good is the potential for psycological games. If you can get your opponent to wait to play their targeted spels, great. You don't need 4 to do that, though. However, the card does have a place in constructed, so it's certainly not getting a 1.

3 - constructed


No Review Yet


A new twist on Misdirection. If they have to tap out to do it, then Divert is a bargain. This card once again makes people think twice about a Rage with kicker, or even that third turn Pillage. It protects an Infiltrator from the barrage of doom most decks will quickly attempt to bestow upon it. In short, it is worse than a counter, because at least a counter is not going to ruin your day. There's nothing quite like trying to Rage that creature, and finding your own dome taking 3. In addition, when properly used, it can be a good counter-counterer by redirecting counterspells onto the Divert itself. The card is so multi-useful, that in my opinion, it has a place in virtually any sideboard, or even main deck, that runs blue in Type 2 and Extended.

In limited, it's almost as good. The potential to redirect is less, and the chances they will tap out to do it is less as well, but the consequences can still be almost as devastating. This is always a turn 1-3 pick.

New Constructed Rating: 5.0
Old Constructed Rating: 4.5
Constructed Potential Rating: 4.5
Overall Constructed Rating: 4.67
Limited Rating: 4.5






Copyright 2001 Pojo.com

Magic the Gathering is a Registered Trademark of Wizards of the Coast.
This site is not affiliated with Wizards of the Coast and is not an Official Site.