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W-7 Flash

DC-75

Reviewed 03.02.2011

Rurouni KJS

W-7 FLASH
wing symbol
138 points
Team: none
Keywords: Central City, White Lantern Corps
Range: 8 x 1
 
DIAL & CARD:
http://www.continuumedia.com/clix_cave/tb2/Unit.cfm?UnitID=75W-7&UnitVersion=1&KeyDisplay=1
 
STRENGTHS:
Already an above average speedster thanks to HSS with 3 damage, Perplex makes him exceptional...especially since he holds that power (and TK) on click 2. 
 
HSS's return mid-dial — with Willpower! — brings him back in the fight and he never loses his moving attack powers until the Last White Lantern Click. Hiis "White Blur" SP gives him Shape Change that can heal him multiple times on the opponent's turn(s). And when his damage drops too low, he's got Psychic Blast to help maintain the threat. 
 
WEAKNESSES:
Aside from a total lack of damage reducers, he doesn't really have one.  
 
CARDS TO CONSIDER:
Apart from maybe CAMOUFLAGE to defend against ranged attacks, no cards necessary; his price point is just right for what he offers. 
 
IN SUM:
Fantastic. Best of the White Lanterns. 5 of 5.


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