Keywords: Gotham City, Sinestro Corps
Range: 10 x 2
DIAL & CARD:
No Bat TA? No problem, thanks to the SP "Cloud of
Yellow Bats" granting both Stealth and free-action
Smoke Cloud. You can Running Shot (also part of "CoYB"),
then drop the Smoke Cloud for protection.
Invulnerability, Outwit and a second SP "Yellow
Constructs" (Incapacitate, Super Strength, Barrier)
round out his opening two clicks of 4 damage.
Mid-life, he becomes more close-combative with
Flurry (though Pulse Wave is available, too) and a
shift to Combat Reflexes. Later he gets a long run
of Perplex with a return of CoYB.
Losing Stealth and then his damage reduction make
Sinestro Batman very glass-jawed. He also can't
break Stealth himself due to his range focus. If
only he were Indomitable...!
CARDS TO CONSIDER:
STUNNING BLOW is VERY potent on him. OPPORTUNIST,
too, since his "Cloud" allows him to easily bide his
time to build the tokens.
If you can keep him on his top clicks, he's quite
formidable. Once off that Stealth, though, he's
exceedingly mortal. 3 of 5.