Keywords: Nova Corps
Range: 6 x 1
DIAL & CARD:
Durable and mobile with Invulnerability and Charge
to start, Pyreus starts to really shine once he hits
his mid-dial and its Hypersonic Speed. A long run of
Super Strength can really boost his otherwise modest
His opening 2 damage, though bolstered by Close
Combat Expert, is weaksauce on a piece of his price.
Also, 6 range feels quite short. His single, rare
keyword means he's hardly ever theme-worthy.
CARDS TO CONSIDER:
LUNGE, while only functional on his first click,
might be worthy to lengthen his Charge. LONER works
to boost his DV on non-theme teams.
A bit too ineffective to start but OK in the middle,
he's really only for Nova Corps completists. 2.5 of