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							WIZARD SHAZAM 
							
							boot symbol 
							
							206 points 
							
							Team: Quintessence 
							
							Keywords: Mystical, Quintessence 
							
							Range: 10 x 1 
							
							  
							
							DIAL & CARD: 
							
							
							http://www.continuumedia.com/clix_cave/tb2/Unit.cfm?UnitID=or216&UnitVersion=1&KeyDisplay=1 
							
							  
							
							STRENGTHS: 
							
							He starts with a strong AV and damage along with 
							Probability Control and Outwit (while his 
							Quintessence team symbol protects him from Outwit in 
							turn, along with pushing damage). And, as one might 
							expect for his points, he has a long dial. A run of 
							Regeneration can make it effectively even longer. A 
							lot of Phasing/Teleport allows him to get out of the 
							line of fire fairly easily. 
							
							  
							
							WEAKNESSES: 
							
							No Impervious on a piece of this cost is bad enough. 
							Only 3 of his 10 clicks having damage reduction is a 
							fair bit worse. Worst of all, his DV numbers on 
							those soft clicks are HIGHLY unimpressive. His 
							Attack stats tank by mid-dial. Add "no move+attack" 
							to all these problems. 
							
							  
							
							CARDS TO CONSIDER: 
							
							AUTOMATIC REGENERATION is, well, automatic for 
							characters with more than two slots of Regen. But 
							you'll also want to grab PROTECTED for a little 
							insurance against the big mid-life hit or to keep 
							him on his good first click longer. Finally, the 
							healing ELEHA'AL VINE is golden on Quintessence 
							characters. 
							
							  
							
							IN SUM: 
							
							The wizard has a tentpole's price but lacks the 
							tentpole's fight for the majority of his dial. 
							Another chase piece that's only good for resale or 
							theme collectors. 2.5 of 5. |