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HeroClix "Click of the Day"

HITMAN
Image from heroclix.com

Hitman
Arkham Asylum

Reviewed 11.14.2008

Average Rating: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating

Rurouni KJS HITMAN
boot speed sharpshooter
61 points
Team: Calculator
Keywords: Gotham City, Soldier
Range: 6 x 1

DIAL:
http://www.wizkidsgames.com/heroclix/dc/figuregallery.asp?unitid=14246

STRENGTHS:
HeroClix's first Sharpshooter can always make ranged attacks even when based, and can fire past enemy characters...meat shields will not work against him. Natural Stealth makes him a good sniper besides. His SP "Guns Blazing" offers ranged quasi-Flurry (needs two seperate targets, though)...could be quite deadly with Perplex or Enhancement on his side. His 2nd click being his best and with Willpower from clicks 2-5 of his 6-click dial, he's very push-friendly, and he can use his late-dial Psychic Blast even in close quarters. Finally, he's a wildcard, with all the advantages that offers, especially given that Batman Enemy, Batman Ally and a host of other TAs share his two keywords.

WEAKNESSES:
A 9 AV and 2 damage and 6 range is not stellar for the points. Methinks Sharpshooter costs a bit extra. Also note that the ability does NOT allow him to shoot past his own allies or to shoot out of adjacency, so his Guns Blazing can still be nerfed by a tieup piece. His DV is not so good.

CARDS TO CONSIDER:
SUPPRESSIVE FIRE is an OK choice, as it helps him affect the battlefield a bit beyond his natural 6 range. INFILTRATE, too, might be OK if you want to base and shoot a single enemy. Generally speaking, though, the only cardboard you MUST play with him is some blue-ringed immobile object for him to hide on, especially the KINETIC ACCELERATOR, because these leave rubble even after being destroyed for his Stealth.

IN SUM: Fragile but fairly cheap for the powers, Hitman is never going to make or break your team. Use him with finesse as a rooftop sniper and he's golden. 3 of 5.
 


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