Today's review is Green
Lantern from Origin
Alan Scott was the original
Green Lantern and one of three surviving original JSA
members. He was previously represented as one of the most
ridiculous heroclix pieces in KC GL. Will this real version
of him do justice to a man of this much experience and
prestige?
Even the though best of the
three is by far the rookie, Pojo has a tradition of doing
the Vet Version of GL’s who are normally the best. Even
though he is not the best, I will still review the veteran.
He is 214 points, 12 range 1
target, 9 clicks of life, a flier, AE (Vandal Savage), and
JSA team
Speed:
Lots of running shot, a click of phasing, and 2 useless
clicks of force blast. Not bad, not bad at all
Attack: Most consistent values we have ever seen on
a Green Lantern. Values are a little low though for the
points
Defense: Barrier for these points is stupid, the
invulnerability works cool, ESD can keep the defense high,
and willpower to run away is cool
Damage: 3 damage with RCE…funderful…the numbers are
not that bad and the end RCE can keep him doing damage.
With the high range, you might get more use out of that RCE
The Good: Huge range
Consistent attack
values
Lots of running shot
Semi-high defense
Can do some decent
damage
The Bad: EE, Incap, Barrier with one target
Barrier on a 214 point
piece
Opening RCE and RS don’t
work
Attack values lower than
I would like
That sculpt is so bad
Feats:
He doesn’t really warrant trick shot, because at first you
only have a single click of it. You will need to do no
posing at all if you want to keep on it. Protected is an
absolute must, because when you get hit on that 18 defense,
you want to land on some damage reduction. Nanobots is a
tough call. You only get three clicks to use it, and they
don’t even get you back onto clicks with running shot, but
you do get good numbers out of it.
Overall: This piece is a really tough call. He
has huge range, can do decent damage, and could be a threat
his whole dial. The bad thing is the numbers just aren’t
worth the points. I try really hard to like him, but he is
just not first attacker material, and definitely not
tentpole material either. The only real use you will get
out of him is in higher point games, especially on theme
teams. Most JSA members aren’t bruisers, so he gives the
ability to do some good long range damage. I really would
want to see more out his click, but he is just not where he
should be. For a few points less, you get a piece who does
not stand up at all to his KC version. This proves once
again that Hal Jordan is still the best of the Green
lanterns from earth…until we see the Guy Gardner click of
course.
Constructed/Unrestricted: 2 / 5
Sealed/Draft: 2 / 5
Overall: 2 / 5
“Heroclix….they’re cool,
addictive, and available….the things practically sell
themselves.”
Need help? Send any emails to batmandx@aol.com.
-DrStrange86
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