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HeroClix "Click of the Day"


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Jakeem Thunder
Origins

Reviewed 05.11.2007

Average Rating: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating

DrStrange86

Today's review is Jakeem Thunder from Origin

 

Jakeem got Johnny Thunder’s pen that had the genie inside it.  He is now in the JSA…lucky kid

 

He is a Unique, 126 points, 8 range 2 targets, 8 clicks of life, a flier, no AE, and JSA

 

1

2

3

4

5

6

7

8

9

10

11

12

Speed - Wing

9

9

10

8

8

8

8

7

Attack

9

9

10

9

8

7

7

7

Defense

18

19

18

17

17

16

16

15

Damage

3

3

2

2

2

2

2

1


Speed:  2 of running shot in what would seem like an odd slot but really isn’t, then some earthbound

Attack:  Incap works with 2 targets, I never use quake, and EE is good double targeted

Defense:  This is why he is so used, mega high defense with defend.  Toughness helps for the clicks he has it, barrier is cool double targeted

Damage:  3 with prob is cool, the a lot of perplex, then more prob control

The Good:  High defense with defend

      Lots of support powers

The Bad:   Attack and damage isn’t great

    No opening move and shoot

    Pretty screwed late dial


Feats:   Nanobots and protected, nothing more


Overall:    One thing I love about this click is the face that he has Defend and the JSA team, meaning on theme teams, they need 2 outwitters, one using dissent, to cancel out all that high defense sharing.  For a theme team, that is priceless.  In the standard 300 point format he is not really all THAT playable, but he can work pretty well there.  Sharing a high defense is always a cool tactic, and this guy is one of the best.  Since Sue is getting retied, he is the next best thing, with a usage that requires skill to really use.  I only went against him one time, and just could not hit that defense.  The support powers are cool too. 

Constructed/Unrestricted:  3 / 5

Sealed/Draft:  4 / 5

 

Overall:  3.5 / 5

 

“Heroclix….they’re cool, addictive, and available….the things practically sell themselves.”

Need help? Send any emails to batmandx@aol.com.

-DrStrange86

 
~ Romanco ~
 Today's Click of the Day is  Jakeem Thunder
Unique from Origin
 
NOTE TO EVERYONE: I have decided to go on a short hiatus. Expect my full return in about 2 months. But don't worry I will still check in with a review from time to time. Sadly I don't know anything about Jakeem so let's cut to the chase and make this a sweet review.
 
He is 126 points; Flies; JSA Team; 8 Range; 2 Arrows
# 1 2 3 4 5 6 7 8 9 10 11 12
9 9 10 8 8 8 8 7 KO KO KO KO
9 9 10 9 8 7 7 7 KO KO KO KO
18 19 18 17 17 16 16 15 KO KO KO KO
3 3 2 2 2 2 2 1 KO KO KO KO
 
 Speed  -- "Taxi values." Nothing pretty until a few shots in. Ending Earthbound. Ouch.
 
 Attack  -- Incapacitate works great with that 8 range and 2 arrows. Numbers are expected to be better for nearly 130 points. Quake and Running Shot?
 
 Defense  -- I started liking him once I saw this. 18 with DEFEND! Then 19 with DEFEND! Wow I can't see much getting by that. Toughness is placed in a good position and Barrier might come in handy.
 
 Damage  -- So Jakeem has 18 defense AND Probability Control? The only problem is deciding to upgrade to 19 and lose the Probs but gain Perplex to up to 20 defense.
 
 Sculpt  -- Is Jakeem's Thunder that clear pink flying mermaid?
 
 Romanco's Breakdown
~ Extrememly amazing support piece
~ Can hold his own against opponents
~ Viable for many different feats
 
Strategy
Keep him adjacent to your 1st attacker and try to Incap the heavy hitters. Maybe make Jakeem the 2nd attacker/support piece.
 
~ I wish this guy wasn't a ton of points. If he was around 60-70 you would see him on every team. Stunning Blow, Protected, ICWO to upgrade the defense even more.. But by then he's reaching 150 points. As long as you can keep him remaining untouchable I suggest giving him a go. ~
 
I give Jakeem Thunder a 3/5.
 
 Have a good weekend!
~~  Romanco             mcromanco95@aol.com
 
 


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