Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Hello people. It’s been a really long time,
but I’m back. It’s a shame that so much time has passed
since the last Clix of the Day, but now I’ll be around to
make sure it doesn’t happen again (at least for a while :P).
Well, let’s see what you all came for, the clix! Today we
have a look at one of Supernova’s, Vision. He costs 137
points, he’s a flyer, doesn’t have an archenemy, has a 10
range 1 target, 9 clicks of health and:
Speed: 9, 10, 9, 8, 8, 8, 7, 7, 6. 1st click has nothing,
and then he has Earthbound on his 5th, 6th and last clicks,
and Phasing on the others.
Attack: 10, 10, 10, 9, 9, 9, 8, 8, 7. Incapacitate on the
3rd and 4th clicks, nothing on the last one, and all the
others have Super Strength.
Defense: 17, 17, 16, 15, 16, 15, 14, 13, 12. 1st one has
Invulnerability, 2nd one Toughness, then follow 2 clicks
with Super Senses, then 2 with Impervious, then 2 with
Toughness and the last one has Regeneration.
Damage: 2, 2, 2, 3, 2, 1, 2, 1, 1. First 3 clicks have
Perplex, then goes 1 with no powers, then 2 with CCE and the
last 3 have Outwit
Analysis: So, let’s see…
His Speed is no good: no Power on the opening click, and
then Phasing… and Earthbound! (which is usually worse than
no powers) And guess which one of those 2 is on his last
His Attack isn’t bad… consistent and well suited for a 137
points figure, but the powers he has there are useless:
Incapacitate with 1 target sucks, and Super Strength without
HSS or Charge is also pretty much meaningless.
His Defense, I like… Starts high enough and drops steadily,
besides he has his powers set nicely: opening
Invulnerability is good; those clicks of Super Senses are
not bad (I like them better over Toughness), mid-dial
Impervious with ok defense values is sweet, and that last
click of Regeneration can be great if you land on it. Also,
the way his defense is built allows you to heal him back to
full health with some decent dice-rolling is nice too.
His Damage is so close to being good…. so close… Opening
Perplex is good, but having Outwit there would have been
better (not that having it at the end sucks, but it’s not
the same). Mid-dial CCE is not cool for a guy with a 10
range. Finally (and this is what pretty much makes him blow)
his values are too low.
Conclusion: I wouldn’t play this guy. For a piece of his
cost, having a bad Speed dial is not definitive, as you
still move him around with TK, but it’s a detriment; he
needs to make up for it on the other/s parts. But he
doesn’t: his attack is just ok values with no useful powers,
his defense is nice but just that, it’s not SUPER. So, the
Damage would be what makes or breaks him, and it breaks him.
Perplex and Outwit rule, but not with such low values; also
CCE in a guy with a range of 10 and no good Speed, instead
of RCE seems like a joke. Even considering Feats and the
fact that he’s an Avenger won’t make this guy GOOD.
Rating: 2.25/5. Not unplayable, but not good. There are a
lot of clix that can do what he does, and better.
“YES FORCEBLAST! NOW I CAN WIN!”
This is Dario, mails to
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