Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Top 10 regional player in Chicago.
Today we'll be reviewing Hyperion from
In Space nobody can tell you that if you wear Red
and Orange you look dumb.
Only Hulk Hogan can pull it off and that’s because
he can body slam Andre the Giant.
Rookie: 177 points, Sinister Syndicate Team
Experienced: 191 points, Secret Defenders Team
Veteran: 224 points, Defenders Team
LE: 187 points, No Team
Who is the Best:
Front loaded Hyper Sonic Speed whips butt on the
Experienced and Rookie version, so they’re out. The
LE is much more affordable and does have a very
powerful first couple clicks. His second click has
a nice 18 defense, but is clunky with only a 3
damage and Psychic Blast with Flurry. I love his
attack, but 13 on his Regeneration is aggravating.
The Veteran has a lot more damage reduction and once
you cross the 180 point mark you might as well
declare him your entire team J Winner: Veteran
Hyper Sonic Speed with Super Strength is the best
combo in the game. Hyperion has the combo for his
first 2 clicks, which is not Icons Superman good,
but it’s still darn good. Charge directly after HSS
is definitely a decent back-up, because when you get
hit off Hyperspeed you probably will not be next to
anybody. He does have Forceblast and you pay 6
points for Whirlwind THEN it will still be useless.
11 attack or higher for his first 5 clicks is
fantastic! Super Strength is great for both his
defense AKA desk and his damage AKA Pop Machine.
One of the most impressive things about him is that
he never dips below a 9 attack.
17 with Impervious is not too bad, but I really wish
it was 18, then he’d be unquestionably playable. He
is loaded with so much damage reduction that it will
make his 10 clicks seem like 20.
5 damage is the magic number a figure over 200
points needs to have. When he finally dips a little
bit he gains Close Combat Expert and Ranged Combat
Expert. Remember that you can not Charge and make a
CCE attack. He can never use Nanobots, but if he
could he might be too good.
Yellow and Red…. Gah! I think in Superman IV he
fought a guy wearing this suit.
The good side is you can make the joke “You wouldn’t
hit a guy with glasses would you?”
He should be feated pretty heavy, because he is your
entire team. He’s going to have to have Fortitude
on him. Protected would be the next most
important. I would not waste Incontact on him
though, save the rest of your points for a helpful
figure or two. Sidekicking a Lockjaw would not be
Can hit and kill in one action
Can move and run around the entire board
Is hard to hit, but not too hard
Very deep dial
Amazing attack values
Is he too high points to make a real team with him?
Hyperion is definitely not has good as Icons
Superman, but Icons Superman is the best big figure
of all time. Hyperion is pretty darn close to as
good, the extra points over Supes will leave more
room for a TKer, Outwitter or some way to heal
Hyperion. He is well thought out and very deep.
His defense is his biggest weakness and Poison with
Armor Piercing, but he still might be able to power
through it. Make no mistake about it, Hyperion is
not easy to play, keeping him out of your opponents
cross hairs is a challenge. Yet the man with the
glasses is definitely able to see his way to a
competitive event near you.
HE RECEIVES 4.5 OUT OF A POSSIBLE 5
Good, Bad, I’m the Guy with the Clix
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Turn it down 3 degrees in the winter and up 3
degrees in the summer.
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So we are looking at Hyperion now. Just to continue
the trend, I don’t know anything about him, except
that by the looks of his sculpt and dial, he’s sort
of a weaker version of Superman, for the Marvel
universe. We get this guy in the form of an R/E/V.
The rookie isn’t worth to mention, being too weak
for 177 points. His Experienced version isn’t too
bad for 191 points certainly, but I feel it’s
slightly overcosted. So I’m going with the veteran
here: for his 224 points you get flight, 10 range 1
target, Defenders TA, 10 clicks of health… I’m
starting to wonder if I’ll se an 11 click figure
again…. o yeah, he doesn’t have an archenemy. So,
Speed: 10, 10, 10, 10, 12, 11, 10, 9, 8, 7. 1st and
2nd clicks have HSS, 3rd and 4th clicks have Charge,
5th and 6th clicks have Force Blast, and that’s it.
Attack: 11, 11, 12, 11, 11, 10, 10, 9, 9, 9. Super
Strength from his 1st till his 7th click.
Defense: 17, 17, 17, 16, 16, 16, 15, 15, 14, 14. 1st
and 2nd clicks have Impervious, the following 4 have
Invulnerability, then come 3 with Toughness and the
last one has Regeneration.
Damage: 5, 4, 4, 3, 3, 3, 4, 4, 3, 3. 3rd and 4th
clicks have CCE, 5th and 6th clicks have RCE.
His Speed is nice; 10 with HSS is nothing to scoff
at, if you consider he also has a 10 range. Later he
gets Charge, not half bad of a follow up for HSS.
His Attack is very nice, being above 10 through the
first half of his dial means he has a good chance of
hitting most figures without problems; Super
Strength goes well with his HSS and Charge.
His Defense isn’t bad, but I’d like it to start
higher… I mean, 17 is now standard for 100 guys, so
the same defense on a guy over 200 points doesn’t
look good. Spikes wouldn’t hurt.
His Damage is good. Considering his values and power
set he’ll be doing 4 or more damage throughout most
of his dial, and that’s what you want from a 224
Conclusion: As I said earlier, this guy is a weaker
version of Superman.
This is, he’s a cheaper but weaker version of
Veteran Icon’s Supes. Thing is, why would you play
this dude instead of the real deal? the difference
is only 27 points, and for that you get better
defense, better damage, higher speed (and that DOES
count for a HSS character). Also Supes has his own
TA which is much better than Defenders…
Rating: 3.5/5. He’s not bad, but I’m sure why
wouldn’t you just go with V Icons Superman instead.
“YES FORCEBLAST! NOW I CAN WIN!”
This is Dario, mails to
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