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HeroClix "Click of the Day"


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Hyperion
Super Nova

Reviewed 11.21.2006

Average Rating: 4.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating


Cram-company
2006 Philly
Wizard World
Champion.
Top 10 regional player in Chicago.

REVIEWED BY CRAMCOMPANY

 

Today we'll be reviewing Hyperion from Super Nova

 

In Space nobody can tell you that if you wear Red and Orange you look dumb.

 

Only Hulk Hogan can pull it off and that’s because he can body slam Andre the Giant.

 

Rookie:  177 points, Sinister Syndicate Team

 

 

Experienced:  191 points, Secret Defenders Team

 

 

 

Veteran:  224 points, Defenders Team

 

 

LE:  187 points, No Team

 

 

Who is the Best Front loaded Hyper Sonic Speed whips butt on the Experienced and Rookie version, so they’re out.  The LE is much more affordable and does have a very powerful first couple clicks.  His second click has a nice 18 defense, but is clunky with only a 3 damage and Psychic Blast with Flurry.  I love his attack, but 13 on his Regeneration is aggravating.  The Veteran has a lot more damage reduction and once you cross the 180 point mark you might as well declare him your entire team J  Winner:  Veteran

 

MOVEMENT:  Hyper Sonic Speed with Super Strength is the best combo in the game.  Hyperion has the combo for his first 2 clicks, which is not Icons Superman good, but it’s still darn good.  Charge directly after HSS is definitely a decent back-up, because when you get hit off Hyperspeed you probably will not be next to anybody.  He does have Forceblast and you pay 6 points for Whirlwind THEN it will still be useless.

 

ATTACK:  11 attack or higher for his first 5 clicks is fantastic!  Super Strength is great for both his defense AKA desk and his damage AKA Pop Machine.  One of the most impressive things about him is that he never dips below a 9 attack.

 

DEFENSE:  17 with Impervious is not too bad, but I really wish it was 18, then he’d be unquestionably playable.  He is loaded with so much damage reduction that it will make his 10 clicks seem like 20. 

 

DAMAGE:  5 damage is the magic number a figure over 200 points needs to have.  When he finally dips a little bit he gains Close Combat Expert and Ranged Combat Expert.  Remember that you can not Charge and make a CCE attack.  He can never use Nanobots, but if he could he might be too good.

 

SCULPT:  Yellow and Red…. Gah!  I think in Superman IV he fought a guy wearing this suit. 

The good side is you can make the joke “You wouldn’t hit a guy with glasses would you?”

 

feats:  He should be feated pretty heavy, because he is your entire team.  He’s going to have to have Fortitude on him.  Protected would be the next most important.  I would not waste Incontact on him though, save the rest of your points for a helpful figure or two.  Sidekicking a Lockjaw would not be too dumb.

 

OVERALL: 

*       Can hit and kill in one action

*       Can move and run around the entire board

*       Is hard to hit, but not too hard

*       Very deep dial

*       Amazing attack values

*       Is he too high points to make a real team with him?

 

Hyperion is definitely not has good as Icons Superman, but Icons Superman is the best big figure of all time.  Hyperion is pretty darn close to as good, the extra points over Supes will leave more room for a TKer, Outwitter or some way to heal Hyperion.  He is well thought out and very deep.  His defense is his biggest weakness and Poison with Armor Piercing, but he still might be able to power through it.  Make no mistake about it, Hyperion is not easy to play, keeping him out of your opponents cross hairs is a challenge.  Yet the man with the glasses is definitely able to see his way to a competitive event near you.

 

HE RECEIVES 4.5 OUT OF A POSSIBLE 5 THUMBS UP!

 

Good, Bad, I’m the Guy with the Clix

Cramcompany

Questions, comments, sexually confused?  Email me at cramcompany@hotmail.com.

Please no hate mail

 

Fun FACt:  Adjust your thermostat. Turn it down 3 degrees in the winter and up 3 degrees in the summer. (Pounds of CO2 Savings Per Year = 1050)

 
Dario So we are looking at Hyperion now. Just to continue the trend, I don’t know anything about him, except that by the looks of his sculpt and dial, he’s sort of a weaker version of Superman, for the Marvel universe. We get this guy in the form of an R/E/V. The rookie isn’t worth to mention, being too weak for 177 points. His Experienced version isn’t too bad for 191 points certainly, but I feel it’s slightly overcosted. So I’m going with the veteran here: for his 224 points you get flight, 10 range 1 target, Defenders TA, 10 clicks of health… I’m starting to wonder if I’ll se an 11 click figure again…. o yeah, he doesn’t have an archenemy. So, onto his
stats:

Stats:

Speed: 10, 10, 10, 10, 12, 11, 10, 9, 8, 7. 1st and 2nd clicks have HSS, 3rd and 4th clicks have Charge, 5th and 6th clicks have Force Blast, and that’s it.

Attack: 11, 11, 12, 11, 11, 10, 10, 9, 9, 9. Super Strength from his 1st till his 7th click.

Defense: 17, 17, 17, 16, 16, 16, 15, 15, 14, 14. 1st and 2nd clicks have Impervious, the following 4 have Invulnerability, then come 3 with Toughness and the last one has Regeneration.

Damage: 5, 4, 4, 3, 3, 3, 4, 4, 3, 3. 3rd and 4th clicks have CCE, 5th and 6th clicks have RCE.

Analysis:

His Speed is nice; 10 with HSS is nothing to scoff at, if you consider he also has a 10 range. Later he gets Charge, not half bad of a follow up for HSS.

His Attack is very nice, being above 10 through the first half of his dial means he has a good chance of hitting most figures without problems; Super Strength goes well with his HSS and Charge.

His Defense isn’t bad, but I’d like it to start higher… I mean, 17 is now standard for 100 guys, so the same defense on a guy over 200 points doesn’t look good. Spikes wouldn’t hurt.

His Damage is good. Considering his values and power set he’ll be doing 4 or more damage throughout most of his dial, and that’s what you want from a 224 points guy.

Conclusion: As I said earlier, this guy is a weaker version of Superman.
This is, he’s a cheaper but weaker version of Veteran Icon’s Supes. Thing is, why would you play this dude instead of the real deal? the difference is only 27 points, and for that you get better defense, better damage, higher speed (and that DOES count for a HSS character). Also Supes has his own TA which is much better than Defenders…

Rating: 3.5/5. He’s not bad, but I’m sure why wouldn’t you just go with V Icons Superman instead.

“YES FORCEBLAST! NOW I CAN WIN!”

This is Dario, mails to

darioferni@hotmail.com
 


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