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HeroClix "Click of the Day"


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Mach-1
Sinister

Reviewed 05.04.2006

Average Rating: 2.2

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating


Cram-company

REVIEWED BY CRAMCOMPANY

 

Today we'll be reviewing Mach-1 from Sinister

 

The Beetle/Mach-1 has had such an epically mediocre career that we must simple make 6 epically mediocre Heroclix of him. 

 

Rookie:  58 points, Avengers Team

 

 

Experienced:  77 points, Avengers Team

 

 

 

Veteran:  100 points, Avengers Team

 

 

Who is the Best Again “Best” is an abstract term.  The Rookie is similar to the Veteran Beetle, but cheaper with a much better team ability.  The Experienced does just not have the mediocre power of the Veteran.  Winner:  Veteran

 

MOVEMENT:  Running Shot at the beginning and Charge at the end.  His 8 range is a lot better then 6 range.

 

ATTACK:  Finnally a 10 attack!  Sure it’s only for one click, but then he has 9 attack for a bit.  The Charge matches up with the Super Strength and the Energy Explosion and Incap matches well with the Running Shot.

 

DEFENSE:  17 with Toughness...still not happy about it.  The Energy/Shield Deflection will keeps his defense up at the end, but Charge and Energy/Shield is a bad combo.

 

DAMAGE:  STILL only 3 damage.  100 points and three damage is just terrible.  He gains the Ranged Combat Expert in the middle of the dial and that does keep up his usefulness.

 

SCULPT:  He really is flying for those stars.

 

OVERALL: 

*       Avengers/Thunderbolts is always great

*       Low damage

*       Decent almost becoming standard defense

*       Does not have a single GREAT power

*       Lot’s of useful move and attack

*       Energy Explosion with only one target is nearly pointless

*       His middle damage stats are pretty nice 

 

As far as Sinister goes, Mach-1 is fantastic.  As far as Heroclix goes Mach-1 is mediocre.  He is not that dangerous to play against.  Even if you feat card the heck out of him, there is just no reason to play him instead of say…rookie Shocker or Experienced Blackfire.  He’s clearly the best of out of the 6 Beetles, but just like the comic books if you ignore him you’ll never even know Beetle was there.

 

HE RECEIVES 2.5 OUT OF A POSSIBLE 5 THUMBS UP! 

 

The Sets getting much better, but still STILTMAN BETTER BE A GOD!

Good, Bad, I’m the Guy with the Clix

Cramcompany

Questions, comments, sexually confused?  Email me at cramcompany@hotmail.com.

Please no hate mail

 

Dario And now we look at MATCH, who happens to be no other than Abner Jenkins
(Beetle, the last guy reviewed). Now with the good guys, he changes his
costum. I have to say I like it better than the other. Anyway, onto the
clix: 100 points, Avengers TA, 7 clicks of health, 8 range 1 target, and:

Stats:

Speed: 10, 8, 8, 7, 6, 6, 6. First 3 clicks are Running Shot, then 1 of
nothing, then 2 of Charge and then 1 of Earthbound.

Attack: 10, 9, 9, 8, 8, 8, 7. Opens with Energy Explosion then moves for 3
clicks to Incapacitate and finished with 3 clicks of Super Strength.

Defense: 17, 17, 16, 16, 15, 15, 14. First 4 are Toughness, then is all
Energy S/D

Damage: 3, 3, 2, 2, 2, 2, 1. RCE from the 3rd till the 5th click.

Analysis: Well if we compare him to the V Beetle, for 22 extra points the
upgrade is notorious. But let’s look at him as a figure himself, and not
comparing him with his former self. Speed is good: move for 5 then hit up to

8 squares away is cool. Keeping RS for 3 clicks is pretty good. Late Charge
is nice (although it’s only for 3 squares, no it’s not TOO nice). Earthbound

bother, but oh well. Attack values are good, powers not so much: Energy
Explosion rarely ever means anything, as doesn’t Incapacitate if you don’t
have 2 or 3 targets. Super Strength is nice though, now you can Charge, pick

up something and deliver some pain.
Defense is just ok, it keeps high if you avoid Outwit and keep him at a
distance from enemies, but with Charge and SS won’t you want to go into
close combat? :S Guess it’s good for running to the medic. Toughness helps
him a little. Finally the Damage: decent. Not really much more to say here:
he’ll be able to hurt anybody during most of his dial… Though it bothers me
a little that he’s capable of doing more damage mid dial…

Conclusion: Look at those first 2 clicks, he’s totally pushable and that’s
a good thing. He’s an Avenger, so for 5 extra points you can give him
Stealth, of make him deliver 1 click of damage whenever he’s hit, etc. He’s
playable. Nothing especial, but far from bad I’d say.

Ranking:

100 – 1.5/5 Not the best way…
200 – 1.5/5 Not enough to be half your team
300 – 2/5 Still kinda pricey here, but you can’t underestimate him…
400+ – 3/5 Watch out, if you let him be, you’ll regret it.

“YES FORCEBLAST! NOW I CAN WIN!”

This is Dario, mails to

darioferni@hotmail.com
 


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