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Purple Man

Reviewed 06.16.2006

Average Rating: 2.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating


Today's review is Purple Man from Sinister

I don’t know much about him, except that he is Jessica Jones’s arch enemy. Check whoclix for more.


He is a Unique, comes in at 100 points,  has 7 clicks of life, 8 range 3 targets, and no team

Speed:  7,7,7,6,6,5,5  Mind control on all but last click

Attack:  9,8,9,10,9,9,8  Incapacitate clicks 2-5

Defense:  15,15,15,15,14,,14, 13  Super Senses first three, Mastermind last 4

Damage:  1,1,1,1,0,0,0  Shape Change first and last 3

The Good:  Mind Control with 3 targets is fantastic

      Nice attack values

      Incapacitate with 3 targets is awesome

      Shape Change has gotten even better with the new rules

      Super Senses and Mastermind makes him hard to damage

The Bad:   Low def will almost always be hit

     I would have preferred the 10 attack, incap, mastermind, and shape change in front

     Low Damage

     7 clicks means he won’t last long when hit

     Doesn’t get help from teams abilities like Prof X or Dr. Psycho

     Range is a little short for this type of piece

Feats:   Camouflage works great with shape change, Fortitude can keep him from getting mastermind outwitted.  ICWO and Protected work great for everyone.

Overall:  This guy reminds me a lot of the U Prof X from FF and Dr Psycho from CD.  I would have loved him more if he had frontloaded incap to go along with the mind control, so you could mess with an opponent’s strategy while not taking clicks of damage.  I love Mind Control with three targets, because even though you will take some damage, you can really mess up someone’s strategy that way.  A good way to play him actually is to tk him out, let him go nuts with the three targets, take his damage, then send a lockjaw out to be mastermind fodder.  The protected will help keep him alive and since he will probably be on his 4th click by that time the 10 attack with triple incap and mastermind and mind control can really make for an annoying piece.  Like the rest of the triple target MC/Incappers, he needs a lot of help to be used properly and in low cost games most of the points will go towards supporting him.  I think he is a good click and he will see some play, though personally I will still just use Prof X with his high attack and Ridiculous Range.  Then again, if your looking for some disposable mind control, why not go with the amazing Vet Karma? I think he is a well thought out piece though and a very fun addition to the set.  I actually prefer him over Dr Psycho because after taking damage he is still very good, where after 3 clicks Dr Psycho is useless. 

Constructed/Unrestricted: 3 / 5

Sealed/Draft: 2.5 / 5


Overall:  3 / 5

Need help? Send any emails to batmandx@aol.com.



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