Today's review is Scarlet
Spider from Sinister
Scarlet Spider comes from a very unpopular story arc where
Spider-man got cloned. I never read these but am in no
hurry to either.
He is a Unique, comes in at
86 points, 6 range 1 target, 8 clicks of life, and is a
Speed: 9,9,8,8,7,6,6,6 2 of Leap Climb, 2 of
Plasticity, then 2 of L/C, then 2 of Plasticity
Attack: 9,9,9,9,8,8,8,7 Incap first 2, then 3 of
Super Strength, then 2 of Incap
Defense: 17,17,16,15,15,15,14,13 Super Senses first
four, Combat Reflexes next four
Damage: 2,3,3,2,2,2,1,1 One of RCE, 1 of Outwit,
then RCE last two
The Good: Consistent attack
Wildcard is always
Hard to hit and
consistently high def, while being easy to heal
A nice tie-up piece
8 clicks is pretty good
for the points
The Bad: Incap with 1 target is bad
Some of the power
combinations do not go well
Outwit should be on the
6 range isn’t great
Feats: Pounce is no good, ICWO and Protected if you
Overall: Scarlet Spider is a piece that is mediocre
at best. He is able to do some damage, but not really the
amount that cheap pieces can. As a tie-up piece, there are
better pieces out there. The outwit helps, but you would
have to push off of it. If you get hit, you will never be
able to use it. The def stays very high for the whole time,
and since he is a wildcard, you could make him a 19 def with
SS and CR(21 from close). You could also make him a batman
ally. With a simple push click, you get a stealthed
outwitter who can move anywhere. On his own, he is a decent
piece…nothing great. Since he is a wildcard, he will get
some help there. He will see a little play by his fans, but
on the whole he may just take up space in a tackle box.
Constructed/Unrestricted: 3 / 5
Sealed/Draft: 2.5 / 5 (Not enough Teams to take advantage
Overall: 3 / 5
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Once upon a time, college
student Peter Parker had a professor named Miles Warren.
This prof was a cloning genius who learned that Pete's cells
were Spider-Man's. So he cloned a Spider-Man who died after
a horrific fight. Or so it was until some bad writers
decided to say the clone somehow survived and returned as
Ben Reilly, the Scarlet Spider. Thus began the Clone Saga
which went from intriguing to an unmitigated disaster for
Range: 6 x 1
09 09 08 08 07 06 06 06
09 09 09 09 08 08 08 07
17 17 16 15 15 15 14 13
02 03 03 02 02 02 01 01
Powers and analysis:
1st click: fully loaded with Leap/Climb, Incapacitate, Super
Senses and Ranged Combat Expert.
2nd click swaps in Outwit.
3rd & 4th clicks change a lot: Plasticity, Super Strength
and no Outwit.
5th click: Leap/Climb returns while Combat Reflexes appears.
6th click regains Incap.
7th click regains Plasticity and RCE, and the final click
Unlike most Spider-Men, Clone Spidey starts as a ranged
attacker. But that 6 range limits his use as such; you'll
have to use his wildcard status to help him in this arena.
What best about him is that he holds onto a pretty solid
attack and defense across half his dial, making him fairly
pushable. Middial Super Strength and late Incap mean he can
remain a threat on every click. Or you can use his
Plasticity to hold down enemies for the team.
Some have gotten good use out of TRICK SHOT. But other than
that, he doesn't really benefit much from cardboard.
Although it doesn't fit him thematically, PROTECTED might be
better for him than most since it could give a free push to
I'm sure there's a Maximum Clonage theme team available
somewhere. And, sadly, he fits any "dead characters" theme
Surprisingly, yes, I think. SSpidey used a bit higher-tech
web-shooters than his "brother" and took a more deliberate
approach to fights; hence the RCE and early Outwit.
Scarlet Spider is not a stellar piece, but he never sucks. A
fine 2nd or 3rd attacker with legs.