Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
Today we review Korvac, my second
favorite unique from Supernova. Because of his cost
and TA, he will most obviously be compared to Thanos.
Most will decide that thanos is better, and
rightfully so. But Thanos has quite a few points on
Korvac, for those points, you can fit on a few tie
up characters, or a few feats. In a one on one, the
battle will go to the figure that gets the first
shot. And, since Korvac can actually afford to have
a TKer with him in 300 points, it will most likely
be him. Korvac has support. Something that is quite
fun in no point limit certain number of figure
games. Thanos has an extra click of life, as well as
regen, so he can stick around longer. However, the
way Thanos's dial is set up, by the time a skilled
player lands on the regen clicks, the game is almost
over, and a smart opponent will have taken out his
support pieces. If you are playing a nonsmart Thanos
player, you have nothing to worry about. At about
500 points, the are evenly matched, at anything
higher than that, it goes to Thanos.
As for matches against non Thanoss? Well, Korvac
obviously has the handicap of no move and attack
powers. That's where TK and tie up figures come in.
The power cosmic TA allows him to move and then
attack the next turn. Almost, but not quite as good
as a move and attack power. You should be able to
make it work. The outwit is not for damage reducers,
the psyblast takes care of that. Outwit move and
Wow! What is taht on the last click? 5 damage pulse
wave. That can definitely catch people off guard.
And if you count clicks, you can turn off your TA
and push at the right time so you can use it. Not a
good idea, very risky, but if youre desperate its an
From now on, I will only sperate the point cost if
it makes a big difference.
300-500: 3.031/5 Hes pretty expensive, and not
enough imperv for his cost, you have to play smart.
600+: 2.732/5 Assuming no galactus. The bigger guns
will take him out.