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HeroClix "Click of the Day"

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The Invincible Collector's Set

Reviewed 08.03.2006

Average Rating: 3.8

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating

2006 Philly
Wizard World



Today we'll be reviewing Invincible from The Invincible Collectors Set


In general the character that you name the team or group after is the best of all the characters.  The Exception is SUCKMAN and ULTRA COOL ASSISTANTS.  Suckman was clearly not the best



TAPE #127


Guy # 1:  That Black Adam is tearing up the convention scene.

Guy # 2:  Yeah I know.

Guy # 1:  We need to retire him

Guy # 2:  Yeah I know.

Guy # 1:  Let’s not remake him or a Heroclix figure with that combo of Hyper Sonic Speed and Super Strength for anything as cheap as Black Adam’s 150 point cost

Guy # 2:  Agreed

Guy # 1:  Unless he’s a mail away or you have to buy a magazine subscription to get him

Guy # 2:  Well if he is really expensive and difficult to get, then let’s make him cheaper and better then Black Adam

Guy # 1:  A TOAST TO EVIL!

Guy # 2:  Money is my God!


J Just joking, Wizkids Rocks… te he he…..


I’m going to get a phone call about this L


Experienced: 109 points, Guardians of the Globe Team



MOVEMENT:  Hyper Sonic Speed and Super Strength is the best combo in the game.  Charge is decent enough of a back up.


ATTACK: 10 attack for 2 clicks and he’s only 109 points.  That is like a freakin’ miracle by today’s standards.  Super Strength is really powerful in this situation.


DEFENSE:  17 with Invulnerability is pretty great.  His defense keeps bumping up and he’ll always be hard to hit with his Energy Shield.  His 8 clicks are going to seem REALLY long.


DAMAGE:  Well put together damage values at first glance.  A 3 damage with Hyper Sonic Speed and Super Strength made Black Adam a God.  Close Combat Expert will make him always a threat.  HOWEVER, Seth was very clever to not make this figure broken.  If you play Nanobots on him he’ll never be able to heal back up to his first click, thus he’ll never again be on Hyper Sonic.  Unless you Perplex DOWN his damage on a click so he can Nanobots earlier then intended.


SCULPT:  All the sculpts are cool, now days.


FEATS:  Nanobots, Unstoppable, Incontact are all must haves.  Using Oracle and giving him perplex is going to help a lot.  Protected is not as great for characters with only one really good click, but I always run Protected.  The card is way too good.



*       Flying Hyper Sonic is just amazing.  If you don’t believe me ask KC FLASH

*       Low Movement for Hyper Speed

*       Hard to heal to his first click

*       Owns a very rare combo for his point cost.

*       Nice attack and defense values

*       Guardians of the Globe is a decent team ability.

*       For those of you who do not know that that ability is; (If doubles are rolled in a successful attack, that attack ALSO does Incapacitate, if Incap is possible.  Basically it is Stunning Blow if you roll doubles and hit.)

*       But there is also going to be a feat card that can change this team ability, but we do not know what it will do.  It might make him amazing.


Invincible is a great figure and has very few flaws.  His biggest Flaw is Superman Robot is way better.  Superman Robot has the Superman team ability and is much easier to Nanobots onto his best clicks.  He also has a range.  Not sure why you would play Invincible over Superman Robot, but that does not mean he is not good.  If somebody is mirroring a 5 star character that does not mean they are not great, just not as good as greatness.




Good, Bad, I’m the Guy with the Clix


Questions, comments, sexually confused?  Email me at cramcompany@hotmail.com.

Please no hate mail


Challenge:  I will issue an open challenge for an OMAC LE or ANY Unique from Collateral Damage at the Chicago Wizard World event this weekend! 

The rules are:

*       Build an ULTRA competitive 300 point team

*       This will be a timed event of 50 minutes

*       You can pick a battle field card of your choice AFTER you see my team

*       I will pick one of the ones I am playing to defend my championship.  I will not pick Ordinary Day

*       I only have a limited time there on Friday or Saturday, but will be at the play area most of those days.

*       You will only get the LE or Unique if you beat.

*       I can refuse to play you if I feel you team is not competitive enough.

*       You can build or rebuild your team after seeing my team.

*       Contact me at Cramcompany@hotmail.com if you’re interested.


DrStrange86 Today's review is Invincible from Invincible

For once I read Whoclix since I know nothing about these guys. He is the son of Omni-Man, the world’s greatest hero, and eventually realizes that he has his Dad’s powers. After making some friends with different people with powers, he realizes his dad killed the original Guardians of the Globe. When he tried to confront him about it, he got the crap kicked out of him.

He is a Collector Set Experienced, 109 Points, has 0 range 1 target, 8 clicks of life, and is a member of the Guardians of the Globe.

Speed: 9,10,8,8,10,9,8,8 One click of HSS, followed by three of Charge

Attack: 10,10,9,9,8,8,8,7 Super Strength first five

Defense: 17,16,16,17,16,16,15,14 Invuln first three, toughness next three, ESD last two

Damage: 3,3,3,2,2,1,2,2 CCE clicks 4-6

The Good: HSS followed by charge is always good
Cheap Price for a good HSS beat stick
HSS and Charge work with SS
Damage reducers keep him around a while
If played right can do a lot of damage
Team Ability could come in handy
Fliers with HSS don’t need to worry about hindering

The Bad: No range always hurts
Only one click of HSS means no pushing
A little hard to heal
Needs a TK’er so he can hide after hitting

Feats: ICWO and Protected, Pummel is no good because there isn’t enough chance to use it

Overall: Like Black Adam and the Superman Robot before him, we get Invincible. Now comes the debate, who is better…Invincible or Superman Robot? Where the Robot has a range and the better team ability, Invincible has the better defense and keeps another slot of 10 attack. Where Invincible can do more damage longer down the dial, Superman Robot can be healed to full with Nanobots. He is by no means a bad click, but if I had to choose, I would take the Superman Robot over him. Since I don’t feel like buying a subscription to Wizard magazine, I’ll take Invincible.

Constructed/Unrestricted: 3.5 / 5

Sealed/Draft: N/A / 5

Overall: 3.5 / 5

Need help? Send any emails to batmandx@aol.com.



Invincible, 107 points, Flier, Gaurdians of Globe team, 0 range, 1 attack


1    2   3   4    5   6   7   8

Movement      9   10  8   8   10  9   8   8         HSS on 1, Charge on 2-4

Attack             10 10  9   9    8   8   8   7         SS on 1-5

Defense          17  16 16 17  16 16 15 14       Inv. 1-3, Tough 4-6,  ES on 7-8

Damage          3   3   3   2    2  1   2   2           CCE on 4-6


The Good

The GG team ability is pretty good

HSS is always good

Charge is ok

Where were these attack numbers in Sinister

Defense spikes all over the place

Damage is pretty good


The Bad

He will be hard to heal

The attack does drop steadily


Feats: ICWO and protected as standards, Damage Shield, and Armor Piercing.


Overall: This is a really good click.  All of the powers are in the right place, the attack is steadily high, the defense is pretty good, the damage is high. The only thing I wish is that he had more damage or movement powers.


100 points:  NA/5

200 points:   1.5/5        Not quite worth half your points without feats

300 points:   2.5/5        Maybe…still not worth a third

400 points:   3/5           Sure go ahead

500+ points: 4/5           This is where you will really have fun with him


Questions, Comments, or just want to chat.

E-mail: gamerj@fuse.net

AIM:  gamerj92

-This is gamerj over and out




Reviewed By InsaneEwok

Hello Everyone, Its my second review and to be honest I dont know much about this guy, so bare with me. Second hyper Sonic Speed Figure in a row, woahhh freakyyy


WhoClix Bio:


Mark Grayson was a normal high school senior with a part time job - whose father happened to be Omni-Man, the most powerful superhero on the planet. When Mark's Viltrumite powers finally manifest, he gains flight, super-strength and invulnerability. Calling himself Invincible, Mark follows in his father's footsteps but when the Guardians of the Globe are murdered, Mark learns the truth about his father and refuses to join his plans of global conquest. Omni-Man nearly beats him to death, but leaves Earth. Mark recovers, starts college and working for the same secret government agency his father did. When Mark is summoned to space, he confronts his father and learns he has a half-brother. A confrontation with Viltrumites result in him being charged with guarding Earth on behalf of the Empire for 100 years when they will eventually return. In the meantime, when not saving the world, Mark dates his girlfriend Amber and gives rides to his best friend William. Allies: Atom-Eve, Robot, Allen the Alien, Spider-Man Enemies: Omni-Man, Titan, Angstrom Levy, Dr. Octopus





Figure Type-







Speed- 9,10,8,8,10,9,8,8

Attack- 10,10,9,9,8,8,8,7

Defense- 17,16,16,17,16,16,15,14

Damage- 3,3,3,2,2,1,2,2


Speed Powers- Hypersonic Speed, Charge, Charge, Charge

Attack Powers- Super Strength For 5 Clicks

Defense Power- Invulnurability for 3 clicks, Toughness for 3 clicks, Energy Shield Deflection for 2

Damage Power- 4th, 5th, and 6th clicks gets close combat expert



For only 109 points, you get a hypersonic speed character capable of high damage

Enough Damage Reducers to help him stick around



Somewhat Slow

Only easy to heal on last click

Speed values bounce around too much


Which is better-

Well since theirs only one fig i guess its the EXPERIANCED



- Well theirs no Rookie Or Vet

- High Damage for low point cost

- Because I said so !


I like this figure, with hypersonic speed and his decent damage values you have some options. Like every other figure, ICWO will help him alot, but try to keep him relatively cheap, because that is where he shines.


100 Point Games- 0/5 (What are you, a cheater?!)

200 Point Games- 2/5 (It could work, with a medic and cheap attacker, not reccomended)

300 Point Games- 4/5 (Works Out Heres Enough Room for help)

400 Point Games- 4/5 (See above)

500 Point Games- 3/5 (Better pieces to use, will get killed by more expensive pieces)



7 OUT OF 10


"Girls like guys with big clicks"


Dont agree with me ?



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