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HeroClix "Click of the Day"


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Superman
Icons




Reviewed 09.05.2005

Average Rating: 5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating


Cram-company
REVIEWED BY CRAMCOMPANY

Today we'll be reviewing Superman from Icons

When I was growing up I always thought Superman was kind of boring. In nearly every case he’s the over dog. I kind of respected Lex Luthor, he’s just a guy with a hair problem, fighting one of the most powerful creatures ever. In a way I rooted for Luthor, when I was a kid.

Now when I read Superman comics I do root for the Man of Steel. I realize his real struggle is internal and I can identify with a lone man trying to do the right thing when it feels like everyone is counting on him. Superman is one of the few role models kids have left and I know that I will surely get my child, (when I have one in 45 years! ;), a subscription to Superman.

Let’s hope this click does him justice.

Since this is REV instead of just Unique we'll do a quick run down

Rookie: 197, Superman Team, 10 range/1 target. 9 clicks

Experienced: 222, Justice League, 10 range/1 target. 10 clicks

Veteran: 255, Superman Team, 10 range/1 target. 11 clicks

WHICH IS BETTER?: The worst is the experienced, because of the JL team ability and the only modest upgrade for the points. The Rookie is very good, but Hypersonic speed is exclusive only to the Veteran. There is only one clear cut winner here and that is The Veteran

MOVEMENT: 13 with three important clicks of Hypersonic Speed. His biggest weakness is that he has not movement abilities past that.

ATTACK: 12,11,11,10,10,9,9,8,8,7,7 all with super strength

DEFENSE: (18,17,16 impervious), (18,17,16,15 invulnerability), (17,16,15,14 toughness)

DAMAGE: a very well thought out high damage throughout 5’s and 4’s with ranged combat expert sporadically.

SCULPT: This is the perfect Superman Sculpt.

OVERALL: I took a long time to really think about Superman and give him a non-hyped review. Here is the major points.

• With 11 clicks, impervious and other damage reducers he has a VERY long dial.
• He can easily snipe any Outwitters, even with their stealth. So outwit should not be a HUGE problem for him.
• He much like Ultimate Thor will ALWAYS hit for A LOT!
• He UNLIKE Ultimate Thor does not have a high attack throughout the dial.
• Hypersonic with 10 range can make him very hard to catch
• Lockjaw will be able to catch him and killing Lockjaw will become a priority when playing against him.
• Lockjaw is becoming more popular then the Beatles were
• Superman has only one target
• So many Points…255
• He’s the most accurate Superman ever


If you are playing him on you’re team, you’re pretty much just playing him. The first person to compare him to is NOT KC Superman, but actually Count Nafaria. The Count has all of his stats and similarities on his front dial, just a few lower points of each. Do those few lower points truly matter? Yes, yes they do, and greatly. I do not doubt that Superman is the best figure in the set, yes even over Darkseid and I think it is great that they made him. I don’t even own a KC Superman, so being able to get this version at a lot more reasonably price is great. But there is a lot of changes to the game right now, Lockjaw is really downgrading Hypersonic Speed. I think most Lockjaw teams CAN beat Superman, but I don’t think they ALWAYS will. His front click is the best front click ever made…except for Galactus and Dark Phoenix. I except to see him and can not wait to play him, but he is NOT as devastating as you think. He truly has only three clicks and then a well balanced team will surround him and take him out. BUT he will definitely be a viable and I will say, THE MOST VIABLE option for a one man team.
Thank you Wizkids, you have done the Red, Yellow and Blue justice.

HE RECEIVES A 4.5 OUT OF A POSSIBLE 5 THUMBS UP!

Good, Bad, I’m the Guy with the Clix
Cramcompany
Questions, comments, sexually confused? email me at cramcompany@hotmail.com.
Please no hate mail

PS: Thank you all for your congratulations. If you have not heard, I was lucky enough to win a Galactus. Thank you all and thank you Wizkids.
 
Dario If we are getting a new base set from DC, we need a new R/E/V from their
(and THE) most well known superhero, don’t we? So, we get yet another
version of Superman. Specially since we didn’t get any in the last set
(Legacy). An interesting thing is that each Superman version has topped the
last: the R/E/V and the Uniques from Hyperytime were beaten for the Cosmic
Justice (The Son Of Darkseid), and this one was beaten as well by the
Unleashed (the almighty KC Supes) The question is obvious… will this
Superman be able to top the KC monster? let’s see:

Rookie: 9 clicks of health, 10 range 1 target, Sup. TA 197p.
Experienced: 10 clicks of health, 10 range 1 target, JLA TA 222p.
Veteran: 11 clicks of health, 10 range 1 target Sup. TA Costs 251p.

So, which is best? I guess that the Rookie can be better than the Exp with
ICWO and some other feat (specially for the Supes TA), and because the range is the same, and the values aren’t that different. But the Vet has, besides
the better values and the larger dial, the change of Running Shot and Charge for HSS. So, I’ll do the Vet.

Stats:

Speed: 13, 12, 10, 10, 10, 9, 9, 9, 8 ,8, 8. HSS for the first 3 clicks,
Force Blast on the 8th and 9th.

Attack: 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7. Full dial of Super Strength.

Defense: 18, 17, 16, 18, 17, 16, 15, 17, 16, 15, 14. Starts with Impervious
for 3 clicks, then 4 of Invulnerability, and finishes with Toughness all the way.

Damage: 5, 5, 4, 5, 5, 4, 4, 5, 5, 4, 3. RCE for the 6th, 7th, 10th, 11th.

Analysis: Well, I like how his defense is figured out, as well as his damage values. His attack could be better although, and all that Super Strength is
wasted… I mean, are you really gonna go into close combat with that TA and
the 10 range? As for his speed… it’s not bad, starting with that HSS is
pretty nasty (because of the Supes TA and the range)… it’s just too bad that it doesn’t last long, but if you use him correctly, you shouldn’t have a
problem anyway.

Conclusion: He has a slightly lower attack than KC Superman, less HSS, and
hits for less overall; but he has a better defense, and starting with HSS
and having that TA over the KC plus the 14 points you save, all that is an
important edge over the other Supes.

Ranking:
100 – N/A
200 – N/A
300 – 3/5 Put him with a Exp. DEO Agent and some feats, Radiation Leak, and
the game is yours.
400+ – 4/5. Even for a 500 he’s costy (there he’d be half the team!).But he
is powerful. With the proper support (which you can get with 249p.) he’s
unstoppable.

This is Dario, mails to

darioferni@hotmail.com
 
male
monkley
Ah, another weekend done, 48 hours wasted, etc. etc. etc. Today we're looking at the Man of Steel himself Superman!

Vet 251 points
Superman Team ability
10 range 1 target

13,12,10,10,10,9,9,9,8,8,8 HSS on the 1st 3 clicks, Force Blast on 8th & 9th
12,11,11,10,10,9,9,8,8,7,7 Super Strength all the way down
18,17,16,18,17,16,15,17,16,15,14 3 of imperv, 4 of invuln 4 of toughness
5,5,4,5,5,4,4,5,5,4,3 RCE on the 6th, 7th, and the last two spots

Experienced 222 points
JLA Team Ability
10 Range 1 Target

Drop the HSS and replace with one RS and two of charge and add 1 Force Blast
Lose a slot of imperv and health
You don't get the repeated 5 damge

Rookie 197 Points
Superman Team Ability
10 Range 1 Target

drop another life slot and overall stat drop

The Review:

In the world of comics, it doesn't get any bigger than this guy, Big Blue. Superman. If you're playing him, he is the team. And not too bad of a team either. The HSS up front is incredible, and three clicks of Imperv with an 18 defense is awesome. The repeated 5 damage though is the biggest plus to him. You have 6 clicks out of 11 that are at five damage.

Now for every pro there is a con, a Yin to a Yang, hot to a cold, good to a bad, Batman Begins to Batman and Robin. Here's the big thing about our Superman. He, like all other bricks, is the biggest target of Outwit. Everyone uses it, and using it against Supes is a no-brainer. Also, the high defense, while good, will pretty much cripple any healer you might be packing. Simply put, the most standard healer (V Paramedic) needs a 6 on the last click, and it only goes up from there.

Feats to use with him: Fortitude is almost mandatory with him. Unstoppable would be great on an indoor map, especially with the HSS. I also like Rip it Up for him, especially early on, for obvious reasons.

It's at this point I would like to talk about 3D objects. There are quite a few of the bloody things, all of which have special abilites with it. For example, the crate is a light object, but can be tossed 8 squares. The Dumpster, in particular, is awesome, as it acts as a heavy object, and is not destroyed after it is used, merely placed somewhere adjacent. These objects are a major force to be reckoned with in tournaments as with this object Superman becomes even more deadly as you can continously power him up.

Anyways...

The Ratings

200- N/A

300- 2.0/5 You can't support him properly here

400- 3.8/5 This is where he'll shine

500+- 3.5/5 Still awesome

Agree? Disagree? mail is welcome malemonkley@hotmail.com

I am not (much of) a crook!
 


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